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From the Depths of the Abomination Vaults
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<blockquote data-quote="!DWolf" data-source="post: 8940756" data-attributes="member: 7026314"><p>If you are playing or planning on playing Abomination Vaults, be warned: unmarked spoilers are in this thread and associated documents. </p><p></p><p>For a while now I have been GMing a group through Abomination Vaults (with Troubles In Otari providing side quests) and we are finally moving into the transition between books 1 and 2 (eventually). And though the default transition is pretty good, while at home from work with a killer migraine I had a vision of a much better transition (well a more of a hypomanic episode than a vision) and created six modular adventures to handle the transition. And as the top two Pathfinder Infinite sellers on the list Paizo just put out are expansions to Abomination Vaults, I figured that I would clean five of them up and post them. Thus this thread, where I will post the drafts as they are completed. I plan on posting the following adventures: <ul> <li data-xf-list-type="ul"><strong>Death in Otari</strong> -- The characters investigate a series of murders in Otari. Uses custom CSI and Suppression subsystems. Very, very loosely based on <em>Depths of Madness</em> from Dungeon Magazine #162. Meant to link in with Terror in the Smuggler's Tunnels and Into the Silent Warren.</li> <li data-xf-list-type="ul"><strong>Terror in the Smuggler's Tunnels</strong> -- an experimental dungeon based on a scene in the serial webnovel <em>Pact</em> by Wildbow.</li> <li data-xf-list-type="ul"><strong>Into the Silent Warren</strong> -- another experimental dungeon, inspired by <em>Alien</em>, the characters skirmish through an abandoned kobold warren.</li> <li data-xf-list-type="ul"><strong>Darkly Dreaming in Otari</strong> -- Occult investigation in Otari taking inspiration from <em>The House on Hook Street</em>.</li> <li data-xf-list-type="ul"><strong>Tomb of the Slumbering Warlord</strong> -- a rework of the Starhand Barrow from Troubles in Otari to make it fit in with <strong>Darkly Dreaming in Otari</strong>.</li> </ul><p>Note: that these haven't been edited, playtested, or even proofread and they are intended for skilled and experienced GMs. They also use my slightly modified version of Otari.</p></blockquote><p></p>
[QUOTE="!DWolf, post: 8940756, member: 7026314"] If you are playing or planning on playing Abomination Vaults, be warned: unmarked spoilers are in this thread and associated documents. For a while now I have been GMing a group through Abomination Vaults (with Troubles In Otari providing side quests) and we are finally moving into the transition between books 1 and 2 (eventually). And though the default transition is pretty good, while at home from work with a killer migraine I had a vision of a much better transition (well a more of a hypomanic episode than a vision) and created six modular adventures to handle the transition. And as the top two Pathfinder Infinite sellers on the list Paizo just put out are expansions to Abomination Vaults, I figured that I would clean five of them up and post them. Thus this thread, where I will post the drafts as they are completed. I plan on posting the following adventures:[list] [*][b]Death in Otari[/b] -- The characters investigate a series of murders in Otari. Uses custom CSI and Suppression subsystems. Very, very loosely based on [i]Depths of Madness[/i] from Dungeon Magazine #162. Meant to link in with Terror in the Smuggler's Tunnels and Into the Silent Warren. [*][b]Terror in the Smuggler's Tunnels[/b] -- an experimental dungeon based on a scene in the serial webnovel [i]Pact[/i] by Wildbow. [*][b]Into the Silent Warren[/b] -- another experimental dungeon, inspired by [i]Alien[/i], the characters skirmish through an abandoned kobold warren. [*][b]Darkly Dreaming in Otari[/b] -- Occult investigation in Otari taking inspiration from [i]The House on Hook Street[/i]. [*][b]Tomb of the Slumbering Warlord[/b] -- a rework of the Starhand Barrow from Troubles in Otari to make it fit in with [b]Darkly Dreaming in Otari[/b]. [/list] Note: that these haven't been edited, playtested, or even proofread and they are intended for skilled and experienced GMs. They also use my slightly modified version of Otari. [/QUOTE]
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