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<blockquote data-quote="electric-ant" data-source="post: 761695" data-attributes="member: 9845"><p>He won't be a royal or paid assassin, as that won't fit with the start to the game I have in mind....</p><p></p><p>I just realized how much time you're all probably going to be dumping into your backgrounds. I was hoping for a surprise, but I'll let you all know so you can stay consistent:</p><p></p><p>You are all heroes of the world from thousands of years ago, and were a major part in the birth of society as we know it. After your job was done - you defended islands until proper fortifications could be established, you sought out the Necromancer who wanted to bring civilization under his sway, you cast the magic that lifted the islands from the ground, etc. - you were all placed into a deep sleep by Namur himself, with only a prophecy that one day you will awake when you are most needed. You awake, campaign starts. Boom.</p><p></p><p>...so back to the assassin, I can certainly see him as someone who, say, hunted down the leaders of invading hordes while the wizards prepared their spells to animate the islands. He can still be a not-nice guy, with a strong desire to keep society together.</p><p></p><p>In any case, I had originally intended for you to discover this - your characters would not remember who they were or why they were to be awakened. This was intended to be an important roleplay hook. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Oh, well - I can make it work this way too, as no one will remember you except as a legend passed down from king to king.</p></blockquote><p></p>
[QUOTE="electric-ant, post: 761695, member: 9845"] He won't be a royal or paid assassin, as that won't fit with the start to the game I have in mind.... I just realized how much time you're all probably going to be dumping into your backgrounds. I was hoping for a surprise, but I'll let you all know so you can stay consistent: You are all heroes of the world from thousands of years ago, and were a major part in the birth of society as we know it. After your job was done - you defended islands until proper fortifications could be established, you sought out the Necromancer who wanted to bring civilization under his sway, you cast the magic that lifted the islands from the ground, etc. - you were all placed into a deep sleep by Namur himself, with only a prophecy that one day you will awake when you are most needed. You awake, campaign starts. Boom. ...so back to the assassin, I can certainly see him as someone who, say, hunted down the leaders of invading hordes while the wizards prepared their spells to animate the islands. He can still be a not-nice guy, with a strong desire to keep society together. In any case, I had originally intended for you to discover this - your characters would not remember who they were or why they were to be awakened. This was intended to be an important roleplay hook. :D Oh, well - I can make it work this way too, as no one will remember you except as a legend passed down from king to king. [/QUOTE]
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