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Full Game: Land of the Seven Realms, Glossary and General Background
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<blockquote data-quote="Morwyld" data-source="post: 816864" data-attributes="member: 5997"><p>Cordo and Thordain, very interesting indeed.</p><p></p><p>Some thoughts:</p><p></p><p>1) Nords do indeed revere deities, Kord being the primary one, though druids are also common. However, each clan and tribe has a whole slew of ancestral heroes they revere. Taken together, the spirits of these could provide spells, so a cleric of them is possible.</p><p></p><p>2) A good place for Smiles to hail from would be Taladae, a city of Araestos. It is the center of the Order of the Eclipsed Sun, a religious order dedicated to Solarus, a godling slain in ancient times. According to their dogma, Solarus merely sleeps. Thus, a group of spies called Gentle Dreams would be very appropriate.</p><p></p><p>3) One possibility for the mission that leaps to mind is one that sent them to the city of Tredeshan, at the Great Falls of the Crystal River. Tredeshan is in Al'Kar, though it's just across the river from Araestos, and is a great center for trade and intrigue, considering that three nations converge there. (Kythraen, to the north, being the third.) In any case, the mission was one of learning more about the activities of a group called the Brothers of the Serpent. They are a cult that is dedicated to Lakash the Serpent, Solarus' ancient foe, who is also dead. The Serpents seem to be steadily growing in power in the city, and the Gentle Dreams wanted to know why, how, and to what purpose.</p><p>Things went poorly, and it became apparent that the mission had been betrayed from the start.</p><p></p><p>3) noting your blank feats Thordain, let me put down a couple of notes. One, a tower shield will fit (barely) inside a Heward's. When you pull it out, you'll lose your dex bonus to AC, and be able to stagger about at 5' per round. </p><p></p><p>I have a Cuthbertian cleric in my home game, and so we've come up with a couple of ways for him to use his turning ability, both feat based.</p><p></p><p>First is Divine Healing. Basically, he can use his channeled positive energy, with a turning attempt, to heal 1d6 + Wisdom Bonus in hitpoints. With a successful Concentration check, at DC 15 + 2 for each attempt channeled, he can use multiple turning attempts at the same time. No more attempts can be channeled at a given time then the cleric has points of Wisdom Bonus.</p><p></p><p>Given that your cleric does negative energy, she could do something similar with negative energy, if you took a feat, let's call it Divine Vengeance. It would cause damage, rather then heal it, or heal undead, etc.</p><p></p><p>Second is Strength of the Faithful. A turning attempt can be expended to provide the cleric, or a person he touches when invoking the attempt, with a divine bonus to Strength equal to the cleric's Wisdom bonus. This bonus lasts for one round per point of Wisdom Bonus the cleric has.</p><p></p><p>Your cleric could do that, though doing it with negative energy would have to feel creepy.</p><p></p><p>In any case, feel free to use either of those. They are each a standard action to use, and both require touching the recipient.</p></blockquote><p></p>
[QUOTE="Morwyld, post: 816864, member: 5997"] Cordo and Thordain, very interesting indeed. Some thoughts: 1) Nords do indeed revere deities, Kord being the primary one, though druids are also common. However, each clan and tribe has a whole slew of ancestral heroes they revere. Taken together, the spirits of these could provide spells, so a cleric of them is possible. 2) A good place for Smiles to hail from would be Taladae, a city of Araestos. It is the center of the Order of the Eclipsed Sun, a religious order dedicated to Solarus, a godling slain in ancient times. According to their dogma, Solarus merely sleeps. Thus, a group of spies called Gentle Dreams would be very appropriate. 3) One possibility for the mission that leaps to mind is one that sent them to the city of Tredeshan, at the Great Falls of the Crystal River. Tredeshan is in Al'Kar, though it's just across the river from Araestos, and is a great center for trade and intrigue, considering that three nations converge there. (Kythraen, to the north, being the third.) In any case, the mission was one of learning more about the activities of a group called the Brothers of the Serpent. They are a cult that is dedicated to Lakash the Serpent, Solarus' ancient foe, who is also dead. The Serpents seem to be steadily growing in power in the city, and the Gentle Dreams wanted to know why, how, and to what purpose. Things went poorly, and it became apparent that the mission had been betrayed from the start. 3) noting your blank feats Thordain, let me put down a couple of notes. One, a tower shield will fit (barely) inside a Heward's. When you pull it out, you'll lose your dex bonus to AC, and be able to stagger about at 5' per round. I have a Cuthbertian cleric in my home game, and so we've come up with a couple of ways for him to use his turning ability, both feat based. First is Divine Healing. Basically, he can use his channeled positive energy, with a turning attempt, to heal 1d6 + Wisdom Bonus in hitpoints. With a successful Concentration check, at DC 15 + 2 for each attempt channeled, he can use multiple turning attempts at the same time. No more attempts can be channeled at a given time then the cleric has points of Wisdom Bonus. Given that your cleric does negative energy, she could do something similar with negative energy, if you took a feat, let's call it Divine Vengeance. It would cause damage, rather then heal it, or heal undead, etc. Second is Strength of the Faithful. A turning attempt can be expended to provide the cleric, or a person he touches when invoking the attempt, with a divine bonus to Strength equal to the cleric's Wisdom bonus. This bonus lasts for one round per point of Wisdom Bonus the cleric has. Your cleric could do that, though doing it with negative energy would have to feel creepy. In any case, feel free to use either of those. They are each a standard action to use, and both require touching the recipient. [/QUOTE]
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