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Full Game: Land of the Seven Realms, Glossary and General Background
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<blockquote data-quote="Liminal Syzygy" data-source="post: 831756" data-attributes="member: 1373"><p>As far as the past/present/future tense issue goes IMHO playing an online game is different from writing a story.</p><p></p><p>I don't like past tense because it gives the feeling that an action is completed and there is no opportunity to interact or interfere. But if people feel we have to choose one (I don't necessarily) it seems present tense is most popular (having looked around at several games in progress). I would guess this is because present tense doesn't give such a sense of finality and closure to actions and most gaming around a table is done in present tense.</p><p></p><p>I also think it is quite normal to mix in future tense when you mean to indicate <em>intent going forward</em>, particuarly something the DM will have to adjudicate. Again, just like at the table, as if events are happening in real time.</p><p></p><p>I do think we should decide on if we are going to:</p><p>1) Assign people different text colors for speech</p><p>2) Make style rules for character thoughts, OOC text, player exposition, etc.</p></blockquote><p></p>
[QUOTE="Liminal Syzygy, post: 831756, member: 1373"] As far as the past/present/future tense issue goes IMHO playing an online game is different from writing a story. I don't like past tense because it gives the feeling that an action is completed and there is no opportunity to interact or interfere. But if people feel we have to choose one (I don't necessarily) it seems present tense is most popular (having looked around at several games in progress). I would guess this is because present tense doesn't give such a sense of finality and closure to actions and most gaming around a table is done in present tense. I also think it is quite normal to mix in future tense when you mean to indicate [i]intent going forward[/i], particuarly something the DM will have to adjudicate. Again, just like at the table, as if events are happening in real time. I do think we should decide on if we are going to: 1) Assign people different text colors for speech 2) Make style rules for character thoughts, OOC text, player exposition, etc. [/QUOTE]
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Full Game: Land of the Seven Realms, Glossary and General Background
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