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<blockquote data-quote="Stormonu" data-source="post: 5971954" data-attributes="member: 52734"><p>One would wish the answer would be "when it's done."</p><p></p><p>Unfortunately, I don't think they have anything on tap that can really support the D&D line for a long gap. I don't think the novel line is strong enough (though I could be wrong) and the boardgame system seems to have rolled the last set off with the Legend of Drizzt. I have real concerns that Dungeon Command will be more than a flash in the pan.</p><p></p><p>My guess is they will go with a 3rd quarter 2013 release. Wasn't 3rd quarter when 3E and 4E were released?</p><p></p><p></p><p></p><p>Sadly, DDI's lateness to the game (promise at launch, feeble offering a year later) was a big factor in me never adopting it. While "it wasn't great" had some effect, by the time it got rolling I'd moved on. If they'd had it at launch, I would have signed up for it (and if the 3D Virtual Table had survived, I probably would still have it, just for that!).</p><p></p><p>If Wizards waits too long, they run the risk of people losing interest and sinking their money elsewhere. They'll have to balance that with rushing it to print and missing the target on quality. I think the trick is to have a steady playtest turnover so it at least appears that progress is being made.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5971954, member: 52734"] One would wish the answer would be "when it's done." Unfortunately, I don't think they have anything on tap that can really support the D&D line for a long gap. I don't think the novel line is strong enough (though I could be wrong) and the boardgame system seems to have rolled the last set off with the Legend of Drizzt. I have real concerns that Dungeon Command will be more than a flash in the pan. My guess is they will go with a 3rd quarter 2013 release. Wasn't 3rd quarter when 3E and 4E were released? Sadly, DDI's lateness to the game (promise at launch, feeble offering a year later) was a big factor in me never adopting it. While "it wasn't great" had some effect, by the time it got rolling I'd moved on. If they'd had it at launch, I would have signed up for it (and if the 3D Virtual Table had survived, I probably would still have it, just for that!). If Wizards waits too long, they run the risk of people losing interest and sinking their money elsewhere. They'll have to balance that with rushing it to print and missing the target on quality. I think the trick is to have a steady playtest turnover so it at least appears that progress is being made. [/QUOTE]
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