Full sword (all natural)


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Well its a bit wonky since its 3.0, but a 3.5 version conversion isnt hard :

Exotic large sized weapon, 2d8, 19-20/x2, a large creature can wield it in 2 hands as am artial weapon, or can wield it in one hand as an exotic weapon. A medium creature can wield it in 2 hands as a exotic weapon.

It also costs 100 gp.
 

its called a fullblade, just in case you couldn’t find threads under fullsword, unless thier is a fullsword and that’s something else.

it is a 2d8 19-20x2. Its a large great sword and in 3.5 a great sword is 3d6 not 2d8, but for balance it should be 2d8, becuse it was created as a 2d8 weapon

Well if you look at the weaght, its more then just a larger weapon. Its made for a med creature and thats why you dont take any negative to wield it.

Average wepaon of normal greatsword is 7 while a fullblade is 9. it may be balanenced to give it a -1 to attack, but the -2 i hear people say is just crazy. screw monkey grip. Compare monkey grip to power attack. A -2 on power attack is 4 damage. If you use monkey grip and don’t get an average of 4 extra damage with the weapon, your getting shafted.

But because the exotic weapon full blade is a exotic weapon, it shouldn’t get a -1 to hit because the extra damage your getting only applies to that weapon, not to every weapon you wield two handed like power attack, its balanced.
 

The simplest conversion for the Fullblade I've found? Call it a Large Bastard Sword, and you're set.

(You just need to ignore the FAQ answer that says 'a bastard sword is listed as a one-handed weapon, but it's really a two-handed weapon!', since a/ it's unsupported, and b/ it means your human with EWP can't wield a Large Bastard Sword in two hands.)

-Hyp.
 

Moon-Lancer said:
Average wepaon of normal greatsword is 7 while a fullblade is 9. it may be balanenced to give it a -1 to attack, but the -2 i hear people say is just crazy. screw monkey grip. Compare monkey grip to power attack. A -2 on power attack is 4 damage. If you use monkey grip and don’t get an average of 4 extra damage with the weapon, your getting shafted.

But because the exotic weapon full blade is a exotic weapon, it shouldn’t get a -1 to hit because the extra damage your getting only applies to that weapon, not to every weapon you wield two handed like power attack, its balanced.
Wotc made power attack too good when they simplified the original 3.5 plan of [1.5 power attack bonus with 2 handed weapons].Anything that is actually balanced will pale in comparison to power attack.

The Large bastard sword Is 2d8 / 19-20, the reason the medium creatures take -2 to hit after becoming proficient in it is because of;

Inappropriately Sized Weapons
A creature can’t make optimum use of a weapon that isn’t properly sized for it. A cumulative -2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn’t proficient with the weapon a -4 nonproficiency penalty also applies.

The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder’s size and the size of the creature for which the weapon was designed. If a weapon’s designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can’t wield the weapon at all.
 
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frankthedm said:
Wotc made power attack too good when they simplified the original 3.5 plan of [1.5 power attack bonus with 2 handed weapons].Anything that is actually balanced will pale in comparison to power attack.

The Large bastard sword Is 2d8 / 19-20, the reason the medium creatures take -2 to hit after becoming proficient in it is because of;

Inappropriately Sized Weapons
A creature can’t make optimum use of a weapon that isn’t properly sized for it. A cumulative -2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn’t proficient with the weapon a -4 nonproficiency penalty also applies.

The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder’s size and the size of the creature for which the weapon was designed. If a weapon’s designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can’t wield the weapon at all.

but it doesn’t change that in 3.5 that power attack is what it is, and thus must be used as a compass to balance the rest of the feats ect. They may have at one time thought 1.5 would be acceptable, but they also took off the cap on power attack, so i have to wonder that they are giving the goods to melee because casting is so powerful. If you balance from the bottom, everything sucks. Specialization, I’m looking at you.

Not only that, power attack is also a prereq feat for cleave. If they really wanted to, they could have made it a stand alone feat, but they didn’t. One must also look at the spiked chain. Is this better or worse then the spiked chain. I say worse.


if its only a -2 penalty to wield a weapon not my size (per diff in size), why the hell do i need monky grip? so whats the point, i can wield a 2d8 weapon in one hand at a -2? i guess i never understude monkygrip. alwayse seemed like it sucked.
 
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Moon-Lancer said:
if its only a -2 penalty to wield a weapon not my size (per diff in size), why the hell do i need monky grip? so whats the point, i can wield a 2d8 weapon in one hand at a -2? i guess i never understude monkygrip. alwayse seemed like it sucked.

Without Monkey Grip, a Medium creature can wield a Large longsword at a -2 penalty, but it is considered a two-handed weapon (so he can't wield it in one hand).

With Monkey Grip, a Medium creature can wield a Large longsword at a -2 penalty, and it retains its designation as a one-handed weapon (so he can wield it in one hand).

-Hyp.
 

Moon-Lancer said:
but it doesn’t change that in 3.5 that power attack is what it is, and thus must be used as a compass to balance the rest of the feats ect.
The way that reads, it seems you are saying "if one thing is broken all other things should be broken as well to keep up with it".

the "-2" of monkey grip seems to beg to differ.
 

Thanks hype, Can a fighter take this feat and use a glaive in one hand, or a lance in one hand, that they normaly could could use as as a two handed weapon? If so, i can see this as a pritty good feat, if only to allow someone to be versital. basicly allowing a lancer charicter use a towershield with the lance in one hand (albeat not mounted). so if your getting creamed, whip out a towershield and go one handed without wasting rounds, or having to use your weaker less magiked up weapon.



Frankthedm, i would have differ. monky grip has its place, (if it works the way i think it does, now)… but it has nothing to do with holding a weapon in two hands, and thus doesn’t mean much to the argument about how two handed exotic weapon one size category larger should be dealt with.

I don’t think making a feat that is equal to power attack as "keeping up". any other feat not as powerful as power attack wont be used and thus is a wast of paper. The sad part is that a feat so basic as power attacking being the end all and be all of broken thus nothing should be equal to it is kindof silly. Its not a broken feat because its the primary damage dealing feat. Things should be balanced by it because it shows how powerful a feat is aloud to be. Thus a fullbade in turn is not broken. Is a spiked chain better then a fullblade? a spiked chain is also shows what can be had with a exotic weapon prof feat. what about a court blade? A full-blade is balanced with all these things. At times conservative feats are published, but if we always made feats at the low end, we would have more feats like skill focus. Those feats bug me. I tend to go for the feats that give me more use of a skill rather then a +2 to that skill.
 
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