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[Full] The Scarab (D&D3 Planar Adventure)
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<blockquote data-quote="UniversalMonster" data-source="post: 736061" data-attributes="member: 1034"><p>Questions: </p><p></p><p>Festy Dog: Unfortunately someone borrowed my copy of Oriental Adventures. Are Nezumi just ECL +0? (or ECL 1 according to the new ruling)? I don't have the Dragon article so I can't approve that. I'd be ok with the Oriental Adventures thing if I had the book back, though. </p><p></p><p>Jemal: There is still room! Please feel free to submit a character!</p><p></p><p></p><p>Arknath: There is still room! Please feel free to submit a character!</p><p></p><p>DonAdam: You can make the alchemical items yourself at cost, that would be fine.</p><p></p><p>Kajamba: The cosmology is very similar to the 'Great Wheel' with the addition of time travel. Don't assume too much- I won't be dealing with Sigil at all, for example. The Museum you work for is based in the Outlands. </p><p></p><p>As far as writing up your character history, don't worry about it too much right now. It will be worth a one-time bonus of 1000Xp once you achieve 2nd level to write it up <em>then</em>. I try and make people wait a bit because I want them to get settled into their character for a bit before they think about history. Just remember that all of you will be working for the <strong>Museum of Mortal Civilization and Achievement Exploration Society</strong> as 'Retrievers'. It's a bit like Indiana Jones mixed with Dr. Who and the X-men. Your mission is to go out and raid different time zones and prime-material plane areas to retrieve certain treasures, objects, and artifacts that signify the achievements of various mortal cultures before they are either destroyed, stolen, or looted by thieves. What you do is technically stealing- but you are stealing for a museum rather than for personal profit.</p></blockquote><p></p>
[QUOTE="UniversalMonster, post: 736061, member: 1034"] Questions: Festy Dog: Unfortunately someone borrowed my copy of Oriental Adventures. Are Nezumi just ECL +0? (or ECL 1 according to the new ruling)? I don't have the Dragon article so I can't approve that. I'd be ok with the Oriental Adventures thing if I had the book back, though. Jemal: There is still room! Please feel free to submit a character! Arknath: There is still room! Please feel free to submit a character! DonAdam: You can make the alchemical items yourself at cost, that would be fine. Kajamba: The cosmology is very similar to the 'Great Wheel' with the addition of time travel. Don't assume too much- I won't be dealing with Sigil at all, for example. The Museum you work for is based in the Outlands. As far as writing up your character history, don't worry about it too much right now. It will be worth a one-time bonus of 1000Xp once you achieve 2nd level to write it up [i]then[/i]. I try and make people wait a bit because I want them to get settled into their character for a bit before they think about history. Just remember that all of you will be working for the [b]Museum of Mortal Civilization and Achievement Exploration Society[/b] as 'Retrievers'. It's a bit like Indiana Jones mixed with Dr. Who and the X-men. Your mission is to go out and raid different time zones and prime-material plane areas to retrieve certain treasures, objects, and artifacts that signify the achievements of various mortal cultures before they are either destroyed, stolen, or looted by thieves. What you do is technically stealing- but you are stealing for a museum rather than for personal profit. [/QUOTE]
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[Full] The Scarab (D&D3 Planar Adventure)
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