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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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[Full] The Scarab (D&D3 Planar Adventure)
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<blockquote data-quote="UniversalMonster" data-source="post: 771196" data-attributes="member: 1034"><p>Experience Points for Chapter 2!</p><p></p><p>And some explanations. </p><p></p><p>I am trying to come up with guidelines as I go along, running this game. I want characters to level up, so I am awarding experience by post. We had a ot of posts in this last chapter! But bear with me that - in this game at least, we are sort of dealing with online characters only and we move at a slower time scale. So if I want to use the features of "levelling up" which are fun and which I like, I have to scoot you along. </p><p></p><p>That said- I want to introduce 2 new guidelines: These are actually fairly common sense. </p><p></p><p>1. You can never skip a level, even if you have enough XP. (None of you are in any danger of this, but It's worth saying). Awarding 25xp a post though, I dunno- anything could happen!</p><p></p><p></p><p>2. I only award XP at the logical 'chapter' breaks. Even if you have just 1 XP to go, you still have to wait all the way until the end of the next chapter before you get the award. </p><p></p><p></p><p>Other stuff: Badger, I am going to email you. You can be brought in on this chapter fairly quick, I just need to reconfirm that you are interested. Technically this makes 7 characters, which is more than I would want to deal with in a real game, but that may be ok since I don't divide exp, and the play-by-post format allows everyone a say.</p><p></p><p>Experience posted in next post.</p></blockquote><p></p>
[QUOTE="UniversalMonster, post: 771196, member: 1034"] Experience Points for Chapter 2! And some explanations. I am trying to come up with guidelines as I go along, running this game. I want characters to level up, so I am awarding experience by post. We had a ot of posts in this last chapter! But bear with me that - in this game at least, we are sort of dealing with online characters only and we move at a slower time scale. So if I want to use the features of "levelling up" which are fun and which I like, I have to scoot you along. That said- I want to introduce 2 new guidelines: These are actually fairly common sense. 1. You can never skip a level, even if you have enough XP. (None of you are in any danger of this, but It's worth saying). Awarding 25xp a post though, I dunno- anything could happen! 2. I only award XP at the logical 'chapter' breaks. Even if you have just 1 XP to go, you still have to wait all the way until the end of the next chapter before you get the award. Other stuff: Badger, I am going to email you. You can be brought in on this chapter fairly quick, I just need to reconfirm that you are interested. Technically this makes 7 characters, which is more than I would want to deal with in a real game, but that may be ok since I don't divide exp, and the play-by-post format allows everyone a say. Experience posted in next post. [/QUOTE]
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