Gentlegamer said:It was fun for me to die several times when I first starting playing the game. I learned something new each time and while my player character was dead and unable to gain XP, I gained valuable experience. Eventually, my player skill advanced enough to survive low levels. At higher levels, knowing that discretion is the better part of valor (learned from experience playing D&D) saved me from combat death on many occasions, while cautious, reasoned approaches to other risky situations saved me from sudden death. If I had died, I would have learned a new lesson to add to my experience for the next time I played the game.
Agreed. It's like that in a lot of games, actually. Such as wargames. "Oh, I didn't realize those T-34s would roll over my grenadier platoon quite so fast. If I had known, I would have given them more support. I guess I'll know for next time."