funniest multiclassing

For a good example of a Human Paladin/Rogue, check out James Wyatt's web site, wherein he last year detailed his play of just that sort of character - a human thief who was called Joan-of-Arc style, and is trying to reform!

Seriously, both concepts mentioned, Paladin/Rogue, and Halfling Barbarian, are quite workable! A paladin/rogue, as Takyris mentioned, are quite useful at being detective-types. (In Piratecat's campaign, Palladio of Roaringbrook would have been quite interesting as a Paladin/Rogue instead of a Fighter/Rogue.)

A halfling barbarian silly? Think of a pissed-off rabid wolverine, and tell me how silly the concept is again. :) After all, a rottweiler is not that much bigger than a halfling, and they can kill a human.

I really can't think of any truly unworkable "silly" concepts in 3E - Except for a Beholder Bard. :D

Or a Tarrasque Rogue.
 

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In my ravenloft game a gladiator from Dark Sun got sucked in and joined the party. He was a whirlwind of destruction brutally dispatching the gothic horror monsters they came across. At one point somebody said something about halflings and the badass gladiator said "There are Halflings about?" and just sat down looking dejected. When the other characters asked what was going on he replied "If there are Halflings here, we are all dead anyway, there is no use going on. Oh well, it was a good life. There are worse fates than ending up a halfling's meal, at least it will be a quick death." The other PCs were completely flabbergasted. It was great that the gladiator's PC and I were the only ones familiar with Dark Sun's different setting aspects.
 

Psychotic Jim said:
!

What would be funnier is to have a halfling barbarian:
Brigands: Oh, isn't he cute! Goochy-goochy-goo.
SNAP!
Brigand: Hey, that little bugger bit my finger off.
Half. Barb. (going into rage): Beware! Your kneecaps are mine!

What would be absolutely dastardly is to have a rogue/expert. I guess you could call that a politician :) .

If you paint him blue just call him a Pict...

:D
 

Let's hear some kobold jokes. ;) But I'm all for kobolds.

I'm all for Orc bards, Rogue/Paladins and Halfling Barbs!

How's This for you?

Kobold Paladin.

Orc Cavalier.

Minotaur Loremaster.
 

i asked my DM if this combo was valid, and the answewr was a solemn NO

monk /barbarian

the obvious bonuses- high skill pt/hp/save, rage, uncanny dodge, and all the cool monk abil

the idea: he was a barbarian the has killed too many people. He has turned to meditation to find inner peace. but every now and again, he loses control and enters a frenzied rage that blinds him to his actions. whne he recovers, he awakens to a bloody reality where he must lament the dead and repent for his losing control.

what's wrong? a barbarian is chaotic. A monk is lawful.

dont see the problem yet? a barbarian who become lawful loses his ability to rage. a monk who strays from the path no longer can gain any levels as monk...

so I am screwed both ways...
 


In the weekly game I play in, one of the party is a Paladin/Rogue/Shadowdancer. He's actually pretty darn effective. He acts like a Paladin and fights like a Rogue, if that makes any sense. Actually, the character gets on my nerves because the player roleplays his 10 Int quite effectively :p

I've had my own idea of a gnome Paladin for some time. The problem with Paladins is the fact that your coolest class feature - your mount - can't usually come with you in dungeons. And even if it can, you usually can't use Mounted Combat indoors. So to work around this problem I envisioned a gnome Paladin whose holy steed was a Saint Bernard. Woof! Mounted Combat feat! Woof! Ride-by Attack! Woof! Trample! (Not that being trampled by a St. Bernard is especially threatening, but you'd be able to use all your cool mounted fighting techniques indoors.)
 

ForceUser said:
In the weekly game I play in, one of the party is a Paladin/Rogue/Shadowdancer. He's actually pretty darn effective. He acts like a Paladin and fights like a Rogue, if that makes any sense. Actually, the character gets on my nerves because the player roleplays his 10 Int quite effectively :p

Can you explain what you mean by this? What exactly is bothersome about playing an average intelligence?

If he had an Int of (say...) 6 and role-played that to a tee, then I could see something here. An Int of 10 is, however, quite normal and typical.
 

I had a rogue/divine champion. true neutral though -- but, I'd play a paladin/rogue. I'd play a paladin/assassin too! :p
I'm telling you. It can be done! Look at the Morag Tong from Morrowind -- then change them from LN to LG. *shrug*
Oh well, might be too much of a stretch for everyone else. I like the idea, though. :)
I was going to have a gnome barbarian, but that fell through.
I do have a barbarian/shadowdancer/rokugan ninja/wheel of time initiate, but that's a whole different story. :D
 

KDLadage said:


Can you explain what you mean by this? What exactly is bothersome about playing an average intelligence?

If he had an Int of (say...) 6 and role-played that to a tee, then I could see something here. An Int of 10 is, however, quite normal and typical.

It might just be the dynamic between our characters. My character is an elf with an 18 Intelligence but an 8 Charisma. She's super-smart and quick to grasp any concept, and knows quite a bit about both elven lore and dragons. However, she is also somewhat cold, distant, and disdainful of those who don't share her opinions. The guy who plays the paladin/rogue/shaodwdancer with a 10 Int plays him as somewhat dense. He rarely grasps concepts immediately, and he's arguementative when he doesn't understand things. Whenever a conversation drifts toward talking about the campaign's major problems (green dragons, githyanki incursions from the Astral, and a large schism in the human church), our characters butt heads. Hamish just doesn't seem to "get it." Now, the player is a brilliant fellow who is deliberately playing his character as a staunch, loyal, and brave servant of the throne who is ignorant about a great many things. Sometimes this just grates on my nerves because I know Hamish's player knows what's going on. My elf, of course, quickly gets fed up after explaining something more than twice :p
 

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