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<blockquote data-quote="Quickleaf" data-source="post: 8618411" data-attributes="member: 20323"><p>Good to see you on here, Mercurius! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>A while back I pitched an idea for Greyhawk in 5e which would be focused on the thing that grognards & newbies have in common – we all love to world build (pretty sure polls confirm that homebrew worlds leads over FR in popularity). </p><p></p><p>I don't have my old post handy, but in it I dug up a bunch of quotes that ENWorld compiled from Gary Gygax in which he described his design intent behind Greyhawk being leaving lots of space for the DM's own creations. A "Greyhawk" book might, yes, include Greyhawk the setting as an example, but also really double down on the idea of it being a world builder's supplement. I'm imagining books like <em>Worlds Without Numbers </em>with an OSR influence where random tables, light hints, and bullet-points of possible answers to mysteries are presented as fuel for a DM's own creative spark. So, yeah there's Furyondy and some of the politics around the Shield Lands, but there's even more resources for a DM to "fill in the blanks" themself.</p><p></p><p>Not sure about the state of legal affairs regarding Greyhawk. I recall Robert Kuntz alluding to some of that on his posts here, so this might all be a pipe dream, but I wonder if this approach might be mutually agreeable to thread some kind of legal needle.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 8618411, member: 20323"] Good to see you on here, Mercurius! :) A while back I pitched an idea for Greyhawk in 5e which would be focused on the thing that grognards & newbies have in common – we all love to world build (pretty sure polls confirm that homebrew worlds leads over FR in popularity). I don't have my old post handy, but in it I dug up a bunch of quotes that ENWorld compiled from Gary Gygax in which he described his design intent behind Greyhawk being leaving lots of space for the DM's own creations. A "Greyhawk" book might, yes, include Greyhawk the setting as an example, but also really double down on the idea of it being a world builder's supplement. I'm imagining books like [I]Worlds Without Numbers [/I]with an OSR influence where random tables, light hints, and bullet-points of possible answers to mysteries are presented as fuel for a DM's own creative spark. So, yeah there's Furyondy and some of the politics around the Shield Lands, but there's even more resources for a DM to "fill in the blanks" themself. Not sure about the state of legal affairs regarding Greyhawk. I recall Robert Kuntz alluding to some of that on his posts here, so this might all be a pipe dream, but I wonder if this approach might be mutually agreeable to thread some kind of legal needle. [/QUOTE]
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