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<blockquote data-quote="LuisCarlos17f" data-source="post: 8619063" data-attributes="member: 6802378"><p>My opinion is FR is more popular than Greyhawk thanks videogames(Baldur's Gate, Newerwinter Nights and others).</p><p></p><p>Greyhawk could be perfect as setting for the famous iconic characters from 3rd Ed.</p><p></p><p>About Maztica somebody could say it needs more PC races and creatures based in the native American folklore but others would complain about cultural appropiation. My opinion is "cultural appropiation" shouldn't be wrong if it used as a hook to introduce other cultures. Last Disney movies have been based in no-Western cultures to try teach us to love them.</p><p></p><p>About Kara-Tur my fear is a Chinese, a Japanese and a Korean sit together in the same table, they may disagree about how should be the reboot of the franchise, because everybody would want to add more elements based in their own culture. I don't blame them, but we need diplomacy.</p><p></p><p> * Should be the "sha'ir" the D&D summoner class, and not only a spellcaster subclass for al-Qadim? And the nagual (shifter spellcaster) as class for Maztica?</p><p></p><p>* The guilds or factions in Sigil are too potential interesting as adventure hooks to be not used. And their interventions shouldn't be only in Sigil. </p><p></p><p>* In my game I imagine the Outlands like a torus shape, like Sigil, and there is portal to "private" demiplanes in the Gate-towns. In the core of this torus there is something like an asteroids belt, and most of those rocks are "cavorite" a special mineral with anti-gravity propieties.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8619063, member: 6802378"] My opinion is FR is more popular than Greyhawk thanks videogames(Baldur's Gate, Newerwinter Nights and others). Greyhawk could be perfect as setting for the famous iconic characters from 3rd Ed. About Maztica somebody could say it needs more PC races and creatures based in the native American folklore but others would complain about cultural appropiation. My opinion is "cultural appropiation" shouldn't be wrong if it used as a hook to introduce other cultures. Last Disney movies have been based in no-Western cultures to try teach us to love them. About Kara-Tur my fear is a Chinese, a Japanese and a Korean sit together in the same table, they may disagree about how should be the reboot of the franchise, because everybody would want to add more elements based in their own culture. I don't blame them, but we need diplomacy. * Should be the "sha'ir" the D&D summoner class, and not only a spellcaster subclass for al-Qadim? And the nagual (shifter spellcaster) as class for Maztica? * The guilds or factions in Sigil are too potential interesting as adventure hooks to be not used. And their interventions shouldn't be only in Sigil. * In my game I imagine the Outlands like a torus shape, like Sigil, and there is portal to "private" demiplanes in the Gate-towns. In the core of this torus there is something like an asteroids belt, and most of those rocks are "cavorite" a special mineral with anti-gravity propieties. [/QUOTE]
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