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GAHH!! Time to take a break from 3.5
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<blockquote data-quote="WayneLigon" data-source="post: 3752478" data-attributes="member: 3649"><p>I don't think that Rolemaster is probably the way to go if you want <em>that </em> level of low magic. Remember that all those crits can be done to your critters as well, and they are generally going to have abilities and spells that will allow them to get more crits; in fact, Rolemaster (unless you're really going to muck with the classes) is probably higher magic than D&D is, overall, because there are so many semi-spellcasters.</p><p></p><p>I'd suggest <strong>GURPS lite</strong>, actually. No magic, no psi, no anything like that. Go through and cut out the magical advantages and some of the quasi-cinematic ones (or just lower the point level to something like 80), and you're good to go with a <em>free </em> game. If you can find an GURPS Lite for 3rd edition that might be better; There's a little magic and psi in there, more than enough for a low magic level campaign, and you can cut out some of the more cinematic advantages.</p><p></p><p><strong>Call of Cthulhu/Basic Roleplaying </strong> might appeal to you. Maybe the <a href="http://www.mongoosepublishing.com/downloads.php?qsSeries=39" target="_blank">RuneQuest SRD.</a> Crits are generally game-enders there, and there is not much in the way of high level magic that replenishes quickly. Call of Cthulhu, with the Dreamlands supplement and you creating a few Occupations for fantasy jobs, could be a perfectly serviceable fantasy RPG. Pick a couple handfulls of spells from the two books (Dreamlands has a number of spells that don't drive you mad or are as dangerous to you as they are to your enemy) and you're good to go.</p><p></p><p><strong>Warhammer </strong> might be the way to go, as well. Low magic, high mortality, possibly the easiest character creation of any RPG on the market now, though still with player choices involved.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3752478, member: 3649"] I don't think that Rolemaster is probably the way to go if you want [I]that [/I] level of low magic. Remember that all those crits can be done to your critters as well, and they are generally going to have abilities and spells that will allow them to get more crits; in fact, Rolemaster (unless you're really going to muck with the classes) is probably higher magic than D&D is, overall, because there are so many semi-spellcasters. I'd suggest [B]GURPS lite[/B], actually. No magic, no psi, no anything like that. Go through and cut out the magical advantages and some of the quasi-cinematic ones (or just lower the point level to something like 80), and you're good to go with a [I]free [/I] game. If you can find an GURPS Lite for 3rd edition that might be better; There's a little magic and psi in there, more than enough for a low magic level campaign, and you can cut out some of the more cinematic advantages. [B]Call of Cthulhu/Basic Roleplaying [/B] might appeal to you. Maybe the [URL=http://www.mongoosepublishing.com/downloads.php?qsSeries=39]RuneQuest SRD.[/URL] Crits are generally game-enders there, and there is not much in the way of high level magic that replenishes quickly. Call of Cthulhu, with the Dreamlands supplement and you creating a few Occupations for fantasy jobs, could be a perfectly serviceable fantasy RPG. Pick a couple handfulls of spells from the two books (Dreamlands has a number of spells that don't drive you mad or are as dangerous to you as they are to your enemy) and you're good to go. [B]Warhammer [/B] might be the way to go, as well. Low magic, high mortality, possibly the easiest character creation of any RPG on the market now, though still with player choices involved. [/QUOTE]
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