Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
City of Greerson
The Seekers of Legend
Game Administrivia
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BSF" data-source="post: 2643732" data-attributes="member: 13098"><p>Nope, it doesn't affect Experience. </p><p></p><p>But that does bring up a few questions. </p><p>1 - When a character dies a permanent death, what level should the replacement character come in at?</p><p></p><p>Historically I run it 1 level lower. That is to accomodate the level loss for coming back anyway. I don't want to provide a disincentive to raise characters. But we are doing away with that issue so replacement characters should happen based on RP reasons rather than purely mechanical reasons. There is still the possibility that a player could try to build a new character that is much more efficient for the current aspect of the campaign and tend to overshadow other characters. Being able to focus a PC's abilities to deal with current threats is a nice advantage. Of course, constantly swapping out PCs, and convincing the group to accept new members, can be a challenge in itself.</p><p></p><p>2 - How should we handle experience awarded when a PC is in transit? If you guys bring Tormal back, does he benefit from the experience earned while Brandon was playing Gelvin? After all, he wasn't brought back because the group didn't want to turn around and lose all that time. Those types of decisions should occur again in the future. So how do you want to handle it?</p><p></p><p>Ultimately it is up to you guys to decide as a group. I do ask that we finalize this by the end of this week just so we can plan appropriately. So think it over and post your thoughts. Vocal majority decides by Friday October 14.</p></blockquote><p></p>
[QUOTE="BSF, post: 2643732, member: 13098"] Nope, it doesn't affect Experience. But that does bring up a few questions. 1 - When a character dies a permanent death, what level should the replacement character come in at? Historically I run it 1 level lower. That is to accomodate the level loss for coming back anyway. I don't want to provide a disincentive to raise characters. But we are doing away with that issue so replacement characters should happen based on RP reasons rather than purely mechanical reasons. There is still the possibility that a player could try to build a new character that is much more efficient for the current aspect of the campaign and tend to overshadow other characters. Being able to focus a PC's abilities to deal with current threats is a nice advantage. Of course, constantly swapping out PCs, and convincing the group to accept new members, can be a challenge in itself. 2 - How should we handle experience awarded when a PC is in transit? If you guys bring Tormal back, does he benefit from the experience earned while Brandon was playing Gelvin? After all, he wasn't brought back because the group didn't want to turn around and lose all that time. Those types of decisions should occur again in the future. So how do you want to handle it? Ultimately it is up to you guys to decide as a group. I do ask that we finalize this by the end of this week just so we can plan appropriately. So think it over and post your thoughts. Vocal majority decides by Friday October 14. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
City of Greerson
The Seekers of Legend
Game Administrivia
Top