the Lorax
First Post
Mustrum_Ridcully said:What do you see as possible "game-breaker" spells?
Spells that "break" the rules:
Discern Lies/Zone of Truth
Teleport
Speak with Dead
Save or Die spells
Dominate Person/Monster
Magic Circle vs Evil
Fly
Polymorph
Seriously, if you cant handle those spells, you must turn in you DM liscense, right now, do not pass GO, do not collect $200.
You want bad spells? I'll give you my top 5, PHB only.
5. Clolor Spray - crazy strong at low levels, useless beyond them
4. Simulacrum - What is the type of this thing you just made? Its under the casters control and knows everything, the best spy in your base of all - YOU!
3. Trap the Soul - Your save is a personal suspicion check?
2. Bigby's Crushing Hand - Grappleing is simply not fun - never has been.
1. Mordenkainen's Disjunction - This spell deserves a Lewis Black rant.
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