D&D General Game Concept: Dungeon Dwellers in a Post-Magic World

In a fantasy world ravaged by powerful magic, the remnants of civilization now exist as dungeons. Players will take on the roles of "dungeon dwellers" who explore these once-thriving areas to uncover their secrets, navigate challenges, and reclaim what was lost.

Potential locations include, but are not limited to, Aftermath of the Suel Empire (Greyhawk), Plains of Purple Dust (Forgotten Realms) , Athas (Dark Sun), and, if you are feeling particularly adventurous, Dragonmech. :D

my questions are as follows:

1. where would you put such a game?
2. What would your dungeon PCs be made of?
3. What would you expect in the outside world for such an adventure?

And yes, you might have to leave your dungeon because somebody stole your decanter of endless water. :D
 

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