overgeeked
Open-World Sandbox
That reads better than “in-fiction game elements worth using in other games” doesn’t it?
The premise is simple. What bits of fictional contrivance to you take from one game to another?
Two examples I regularly use are Cyphers from Numenera and Green Boxes from Delta Green.
Cyphers are powerful single-use magic items. In Numenera they are high-tech gadgets that work like magic, but the idea’s the same. You can use it once and that’s it. This lets the referee drop wildly unbalanced items on the PCs and not having to worry about it destroying the game.
Green Boxes are drops or storage for random gear and stuff a team or agent doesn’t want to be found on them or keep around. Too valuable or useful to destroy but would raise far too many red flags if found. So you stuff it in a Green Box. Other agents can and do access these drops so there’s a rotating assortment of random stuff. Green Boxes are goldmines for plot hooks, clues, artifacts, and randomly equipping PCs on the move. And the best part is anything can be a Green Box. Storage unit, car, house, warehouse, tunnel, car trunk, septic tank, foot locker, locker at the train station, anything.
What about you? What little fictional bits and ideas have you lifted from one game and dropped into another?
The premise is simple. What bits of fictional contrivance to you take from one game to another?
Two examples I regularly use are Cyphers from Numenera and Green Boxes from Delta Green.
Cyphers are powerful single-use magic items. In Numenera they are high-tech gadgets that work like magic, but the idea’s the same. You can use it once and that’s it. This lets the referee drop wildly unbalanced items on the PCs and not having to worry about it destroying the game.
Green Boxes are drops or storage for random gear and stuff a team or agent doesn’t want to be found on them or keep around. Too valuable or useful to destroy but would raise far too many red flags if found. So you stuff it in a Green Box. Other agents can and do access these drops so there’s a rotating assortment of random stuff. Green Boxes are goldmines for plot hooks, clues, artifacts, and randomly equipping PCs on the move. And the best part is anything can be a Green Box. Storage unit, car, house, warehouse, tunnel, car trunk, septic tank, foot locker, locker at the train station, anything.
What about you? What little fictional bits and ideas have you lifted from one game and dropped into another?