Firebeetle
Explorer
Interesting idea.
Break it down like this.
Instead of standard, move, and minor action you get 15 action points.
Daily powers cost 9 points
Encounter powers cost 8 points
At will powers cost 7 points
Moving costs 1 point per square
Actions that usually cost a minor action cost 1 point
Now, you can introduce using points in new ways
points can give a bonus to attack OR damage 1 point = +1 bonus to attack/damage
You can spend action pool points during any healing surge being spent at 1 point = 1 HP
players can gain an initiative bonus by sacrificing points from their pool for the entire encounter at a 1 point = +1 bonus rate. Thus, if you gain a +3 bonus to initiative you only have 12 points each round instead of 15.
Break it down like this.
Instead of standard, move, and minor action you get 15 action points.
Daily powers cost 9 points
Encounter powers cost 8 points
At will powers cost 7 points
Moving costs 1 point per square
Actions that usually cost a minor action cost 1 point
Now, you can introduce using points in new ways
points can give a bonus to attack OR damage 1 point = +1 bonus to attack/damage
You can spend action pool points during any healing surge being spent at 1 point = 1 HP
players can gain an initiative bonus by sacrificing points from their pool for the entire encounter at a 1 point = +1 bonus rate. Thus, if you gain a +3 bonus to initiative you only have 12 points each round instead of 15.