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<blockquote data-quote="Lylandra" data-source="post: 7784055" data-attributes="member: 6816692"><p>It also depends heavily on the type of strategy. One of the many games I'm playing is a fantasy city building browser game. Strictly PvE, so no plundering and all player-interaction is either trade or other means of cooperation. Women are so common in this game that one of our GMs regularly calls people a "she" when she doesn't know the player's gender. </p><p></p><p>What I got from the women I play with is that especially older women tend to favor cooperation over competition. They play for fun relaxation, not for "winning". Speaking of my own family, almost all women have played some sort of video game. My mom and aunts tend to stick to puzzles (mom owned a PONG console when she was younger though), cousins also puzzles and platformers, my sister loves RPGs (traditionals like FF and adventure games like Horizon), platformers and more experimental or story-driven shooters (Last of Us, Bioshock, Overwatch, Portal) while I'm generally open for all genres except modern sports games. </p><p></p><p>Oh and I can definitely understand the Monopoly being a US game. As an adult, I've never really liked it as it is highly unfair and players get excluded too early in the game. But y'know... that's kind of the point of the game's designers. </p><p></p><p>Regarding D&D, I haven't really played AL games. But at least for me, a TTRPG needs a certain amount of RP to be worthwile. Otherwise, I could just turn on my computer and play Divinity or any other story-based tactical game. These tend to be more balanced, less RNG-heavy and have flashier graphics. </p><p></p><p>Not that I don't like strategy (I still love 4e for its tactical combat) or doing combat per se, but generally speaking combat is just the laziest solution to solve problems. You disagree over something? Just smash its skull! There, it doesn't disagree anymore!</p><p></p><p>Games that are just combat after combat after combat don't satisfy me.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7784055, member: 6816692"] It also depends heavily on the type of strategy. One of the many games I'm playing is a fantasy city building browser game. Strictly PvE, so no plundering and all player-interaction is either trade or other means of cooperation. Women are so common in this game that one of our GMs regularly calls people a "she" when she doesn't know the player's gender. What I got from the women I play with is that especially older women tend to favor cooperation over competition. They play for fun relaxation, not for "winning". Speaking of my own family, almost all women have played some sort of video game. My mom and aunts tend to stick to puzzles (mom owned a PONG console when she was younger though), cousins also puzzles and platformers, my sister loves RPGs (traditionals like FF and adventure games like Horizon), platformers and more experimental or story-driven shooters (Last of Us, Bioshock, Overwatch, Portal) while I'm generally open for all genres except modern sports games. Oh and I can definitely understand the Monopoly being a US game. As an adult, I've never really liked it as it is highly unfair and players get excluded too early in the game. But y'know... that's kind of the point of the game's designers. Regarding D&D, I haven't really played AL games. But at least for me, a TTRPG needs a certain amount of RP to be worthwile. Otherwise, I could just turn on my computer and play Divinity or any other story-based tactical game. These tend to be more balanced, less RNG-heavy and have flashier graphics. Not that I don't like strategy (I still love 4e for its tactical combat) or doing combat per se, but generally speaking combat is just the laziest solution to solve problems. You disagree over something? Just smash its skull! There, it doesn't disagree anymore! Games that are just combat after combat after combat don't satisfy me. [/QUOTE]
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