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Gamer Stats From White Dwarf in the 80s
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<blockquote data-quote="Lylandra" data-source="post: 7784183" data-attributes="member: 6816692"><p>I don't know whether discussing the semantics on who or what could be defined as a "gamer" via outside means leads us anywhere. The statistics have their own definition (someone who plays video games every now and then) and with that definition comes other implications, like knowing how to use the tech required to play said game (even if that's as simple as just putting on your computer... which means that 1) you own one and 2) you're not a technophobe).</p><p></p><p>Whether the people playing video games would self-identify as a "gamer" (and I guess this is the only other "definition" that could count here) is on a whole different table. One could argue that less women than men who play video games would self-identify as a gamer, but 1) I haven't seen any statistics on that question and 2) being a "gamer" has certain social connotations, which is why your grandma wouldn't want to sit in the same bus as 15 years old Timmy who plays Fortnite all day. </p><p></p><p>My own idea is that gaming (as in "playing any video game") has become so normal that we should treat it the same way as watching movies or reading books. </p><p></p><p>Going back to the thread's original topic... playing roleplaying games isn't where playing video games is yet. But I doubt that the people who make these statistics make more systematic errors than we would by, say, counting the gender tags of all ENworld forum members or looking at FLGS gatherings.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7784183, member: 6816692"] I don't know whether discussing the semantics on who or what could be defined as a "gamer" via outside means leads us anywhere. The statistics have their own definition (someone who plays video games every now and then) and with that definition comes other implications, like knowing how to use the tech required to play said game (even if that's as simple as just putting on your computer... which means that 1) you own one and 2) you're not a technophobe). Whether the people playing video games would self-identify as a "gamer" (and I guess this is the only other "definition" that could count here) is on a whole different table. One could argue that less women than men who play video games would self-identify as a gamer, but 1) I haven't seen any statistics on that question and 2) being a "gamer" has certain social connotations, which is why your grandma wouldn't want to sit in the same bus as 15 years old Timmy who plays Fortnite all day. My own idea is that gaming (as in "playing any video game") has become so normal that we should treat it the same way as watching movies or reading books. Going back to the thread's original topic... playing roleplaying games isn't where playing video games is yet. But I doubt that the people who make these statistics make more systematic errors than we would by, say, counting the gender tags of all ENworld forum members or looking at FLGS gatherings. [/QUOTE]
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