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Games I own that I'll never play (again)
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<blockquote data-quote="Bagpuss" data-source="post: 9239721" data-attributes="member: 3987"><p>Could pretty much list my whole collection... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p><strong><span style="font-size: 22px">Things I <s>almost</s> definitely won't play again</span></strong>, but have played and worthy of mention.</p><p></p><p><strong>Shadowrun 1st Ed to 4th </strong>- Rules got progressively more complex with each edition, just not the sort of thing I'd like to play, rather play a real cyberpunk game. Played every weekend for several years so it takes up so much shelf space.</p><p></p><p><strong>Weapons of the Gods</strong> - Really love the mechanics of this game, but it is very lore heavy for both the players and the GM, don't think I will find folks willing to invest the time in learning the lore.</p><p></p><p><strong>Duty and Honour</strong> - Sharpe Rifles the RPG, not sure the setting suits modern gamers sensibilities.</p><p></p><p><strong>Champions </strong>- Or Hero System in general, don't think I would play or persuade other to play a game this complex anymore.</p><p></p><p><strong>Birthright for 2nd Ed AD&D</strong> - Easily the most interesting setting for the game, not sure 2nd Ed were everyone is human is likely to be a popular campaign suggestion.</p><p></p><p><strong>Flashing Blades / En Garde!</strong> - Sexism of the historical period makes it less appealing, see Duty and Honour.</p><p></p><p><strong>Star Wars</strong> (any edition, and I have far to many editions) - Disney have made me loose all interest in the franchise.</p><p></p><p>The list goes on and on, Alternity, MERP, etc. Most of the ones I mention above I have fond memories of, but just are really unlikely to hit the table again even though I kind of would like them too. Now one I will never play again out of a real dislike...</p><p>_____________________________________________________________________________________________________________</p><p></p><p><strong><span style="font-size: 22px">Things I haven't played and suspect I never will</span></strong> (but would like to. It will only get played if I run it and I would rather be a player)</p><p></p><p><strong>The Expanse</strong> - Suffers from same issue as Star Wars, and other licenses, the main characters in the original media already did the most exciting/important stuff.</p><p></p><p><strong>Buffy the Vampire Slayer </strong>- Same reason as above.</p><p></p><p><strong>Don't Rest Your Head</strong> - Insomniacs in a mad world, interesting dice mechanic and concept, but of a difficult setting to grasp and run for a group.</p><p></p><p><strong>Underground </strong>- Ex Military Super Heroes returning to a civilian life that rejects them.</p><p></p><p><strong>Millennium's End</strong> - Too complex but great source material for anything modern.</p><p></p><p><strong>James Bond 007</strong> - Got the set, it's really nice to look at but a RPG that's really about a lone agent? I just don't see it working for group play.</p><p></p><p>There are several more but these are the ones I'm most disappointed about not playing.</p><p></p><p>_____________________________________________________________________________________________________________</p><p></p><p><strong><span style="font-size: 22px">Weirder games I want to get to the table but haven't yet</span></strong> (but will even if I am the one forced to run it)</p><p></p><p><strong>Zombicide Chronicles</strong> - the RPG of the Board game. Want to see how the adrenaline mechanic works in play.</p><p></p><p><strong>Conspiracy X</strong> - The original edition, with Zener cards for psychic powers, and building your own cell.</p><p></p><p><strong>Dread </strong>- Jenga horror game, need the right players and it is not my current group.</p><p>_____________________________________________________________________________________________________</p><p></p><p><span style="font-size: 22px"><strong>If I had the choice to never play again... </strong></span><span style="font-size: 15px">(somewhat joking here)</span></p><p></p><p><strong>Pathfinder and/or D&D</strong> - God I hate high magic heroic fantasy, particularly with classes and levels. Its what my current group prefers.</p></blockquote><p></p>
[QUOTE="Bagpuss, post: 9239721, member: 3987"] Could pretty much list my whole collection... :( [B][SIZE=6]Things I [S]almost[/S] definitely won't play again[/SIZE][/B], but have played and worthy of mention. [B]Shadowrun 1st Ed to 4th [/B]- Rules got progressively more complex with each edition, just not the sort of thing I'd like to play, rather play a real cyberpunk game. Played every weekend for several years so it takes up so much shelf space. [B]Weapons of the Gods[/B] - Really love the mechanics of this game, but it is very lore heavy for both the players and the GM, don't think I will find folks willing to invest the time in learning the lore. [B]Duty and Honour[/B] - Sharpe Rifles the RPG, not sure the setting suits modern gamers sensibilities. [B]Champions [/B]- Or Hero System in general, don't think I would play or persuade other to play a game this complex anymore. [B]Birthright for 2nd Ed AD&D[/B] - Easily the most interesting setting for the game, not sure 2nd Ed were everyone is human is likely to be a popular campaign suggestion. [B]Flashing Blades / En Garde![/B] - Sexism of the historical period makes it less appealing, see Duty and Honour. [B]Star Wars[/B] (any edition, and I have far to many editions) - Disney have made me loose all interest in the franchise. The list goes on and on, Alternity, MERP, etc. Most of the ones I mention above I have fond memories of, but just are really unlikely to hit the table again even though I kind of would like them too. Now one I will never play again out of a real dislike... _____________________________________________________________________________________________________________ [B][SIZE=6]Things I haven't played and suspect I never will[/SIZE][/B] (but would like to. It will only get played if I run it and I would rather be a player) [B]The Expanse[/B] - Suffers from same issue as Star Wars, and other licenses, the main characters in the original media already did the most exciting/important stuff. [B]Buffy the Vampire Slayer [/B]- Same reason as above. [B]Don't Rest Your Head[/B] - Insomniacs in a mad world, interesting dice mechanic and concept, but of a difficult setting to grasp and run for a group. [B]Underground [/B]- Ex Military Super Heroes returning to a civilian life that rejects them. [B]Millennium's End[/B] - Too complex but great source material for anything modern. [B]James Bond 007[/B] - Got the set, it's really nice to look at but a RPG that's really about a lone agent? I just don't see it working for group play. There are several more but these are the ones I'm most disappointed about not playing. _____________________________________________________________________________________________________________ [B][SIZE=6]Weirder games I want to get to the table but haven't yet[/SIZE][/B] (but will even if I am the one forced to run it) [B]Zombicide Chronicles[/B] - the RPG of the Board game. Want to see how the adrenaline mechanic works in play. [B]Conspiracy X[/B] - The original edition, with Zener cards for psychic powers, and building your own cell. [B]Dread [/B]- Jenga horror game, need the right players and it is not my current group. _____________________________________________________________________________________________________ [SIZE=6][B]If I had the choice to never play again... [/B][/SIZE][SIZE=4](somewhat joking here)[/SIZE] [B]Pathfinder and/or D&D[/B] - God I hate high magic heroic fantasy, particularly with classes and levels. Its what my current group prefers. [/QUOTE]
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