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Games with "terrible" follow-up editions
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<blockquote data-quote="Bluenose" data-source="post: 8628179" data-attributes="member: 49017"><p>Traveller: the New Era, as already mentioned, was very controversial and still have people expressing outright hate for it where Traveller is discussed. Changing the system and tearing down huge parts of the setting at the same time didn't go over well with existing fans. I sometimes think if they'd started with one of the areas that had remained largely the same (the Regency, probably) and run with that for a while before moving out into the Wilds and starting to establish that as another adventuring area it might have been a little better (Charted Space already had a distinction between relatively safe Imperial space and areas outside it) but I suspect the whole concept was doomed from the start. The similarities with the reception of 4e and how FR fans reacted to that settings changes is uncanny.</p><p></p><p>For an unmentioned example, Tunnels and Trolls 5th and 7th edition both altered the system significantly. Many fans disliked the changes, since they'd made older material incompatible both times.</p><p></p><p>And of course Pathfinder 2e has plenty of naysayers who hate the changes. Considering how devoted some people were to aspects of 3e/PF1 that PF2 reduced it's hardly a surprise, and some of the Golarion changes don't seem to be popular in the same circles.</p></blockquote><p></p>
[QUOTE="Bluenose, post: 8628179, member: 49017"] Traveller: the New Era, as already mentioned, was very controversial and still have people expressing outright hate for it where Traveller is discussed. Changing the system and tearing down huge parts of the setting at the same time didn't go over well with existing fans. I sometimes think if they'd started with one of the areas that had remained largely the same (the Regency, probably) and run with that for a while before moving out into the Wilds and starting to establish that as another adventuring area it might have been a little better (Charted Space already had a distinction between relatively safe Imperial space and areas outside it) but I suspect the whole concept was doomed from the start. The similarities with the reception of 4e and how FR fans reacted to that settings changes is uncanny. For an unmentioned example, Tunnels and Trolls 5th and 7th edition both altered the system significantly. Many fans disliked the changes, since they'd made older material incompatible both times. And of course Pathfinder 2e has plenty of naysayers who hate the changes. Considering how devoted some people were to aspects of 3e/PF1 that PF2 reduced it's hardly a surprise, and some of the Golarion changes don't seem to be popular in the same circles. [/QUOTE]
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