Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Games with "terrible" follow-up editions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Gasik" data-source="post: 8628294" data-attributes="member: 6877472"><p>I hear this comment a lot. And what exactly is Warcraft-like about 4e? It's a grid-based, turn-based, strategy game. It has abilities on cooldowns of 5 minutes and 8 hours, respectively, where Warcraft abilities are generally refreshed in seconds. I don't see playable Trolls anywhere. You roll dice, which Warcraft does not. </p><p></p><p>So the only point you can use to compare the two is that classes have roles? That's always been true, it just wasn't codified. Are Rangers main healers or guys who protect the back line in D&D? No? They do damage? Ok.</p><p></p><p>Are Wizards best used for blowing stuff up? That sure wasn't true in 3e, where crowd control was king.</p><p></p><p>The Fighter was always supposed to be the guardian of weaker allies, but had no real ability to control the battlefield outside of vaguely defined rules for engaging opponents in 1e (with punishing rules for leaving melee), or 3e's AoE rules and Feats.</p><p></p><p>So now he has a built in way to force enemies to focus on him. Sounds like he just got better at doing the thing he was always intended to do, with his ability to wear heavy armor. I guess we can add this as a second comparison point- you can generate a sort of "aggro" on enemies. Which isn't really new either, Kender could taunt enemies back in 1e.</p><p></p><p>Basically, 4e was almost nothing like any MMO that has ever existed. And if you want to say it's like a video game, a better example would be something like Fire Emblem or Final Fantasy Tactics- but even there, you field a small army, not 4-6 characters.</p><p></p><p>Plus, it's easy to draw a line from early computer RPG's to those games...which were based on early D&D, which began life as a supplement to a wargame.</p><p></p><p>It's ok if you don't like 4e, but your specific objection is not well stated, I'm sorry to say.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8628294, member: 6877472"] I hear this comment a lot. And what exactly is Warcraft-like about 4e? It's a grid-based, turn-based, strategy game. It has abilities on cooldowns of 5 minutes and 8 hours, respectively, where Warcraft abilities are generally refreshed in seconds. I don't see playable Trolls anywhere. You roll dice, which Warcraft does not. So the only point you can use to compare the two is that classes have roles? That's always been true, it just wasn't codified. Are Rangers main healers or guys who protect the back line in D&D? No? They do damage? Ok. Are Wizards best used for blowing stuff up? That sure wasn't true in 3e, where crowd control was king. The Fighter was always supposed to be the guardian of weaker allies, but had no real ability to control the battlefield outside of vaguely defined rules for engaging opponents in 1e (with punishing rules for leaving melee), or 3e's AoE rules and Feats. So now he has a built in way to force enemies to focus on him. Sounds like he just got better at doing the thing he was always intended to do, with his ability to wear heavy armor. I guess we can add this as a second comparison point- you can generate a sort of "aggro" on enemies. Which isn't really new either, Kender could taunt enemies back in 1e. Basically, 4e was almost nothing like any MMO that has ever existed. And if you want to say it's like a video game, a better example would be something like Fire Emblem or Final Fantasy Tactics- but even there, you field a small army, not 4-6 characters. Plus, it's easy to draw a line from early computer RPG's to those games...which were based on early D&D, which began life as a supplement to a wargame. It's ok if you don't like 4e, but your specific objection is not well stated, I'm sorry to say. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Games with "terrible" follow-up editions
Top