Gaming Campaign Club

ashockney

First Post
I was just reading through several posts on how to effectively string together a set of modules to formulate a campaign, and it gave me an idea.

What if we developed a set of really, really, wickedly cool PC's as a community.

Then, as a community, picked a world (my preference would be FR).

Then, as a community, strung together enough published/converted modules and Dungeon Adventures to get said PC's from 1st - 20th level.

Finally, wouldn't it be cool if multiple groups (10, 15, 20 gaming groups?) all began the campaign at the same time. We could run the adventures, as described (4 hours per week, every week - which would equate to approximately 1 level per month). This would mean the campaign should last around 18 months.

Then, this would be really cool. We could have a thread for players, and a thread for DM's, to each share their unique experiences going through these campaigns, at roughly the same time.

Think of all the help you could get with developing cool, unique spells/items/character plots, etc. to help each other through the process. And, like a book club, it would be an interesting read for everyone else to see how other people dealt with the same stories, and the same encounters, with the same wickedly cool characters.

If we got really good at it, we could even solicit help to do some common art for the characters and/or the encounters we would be running through.

I don't know, maybe I'm crazy, but I think this sounds insanely cool.
 

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And I think you should head over to Living EN World in the pbp forums, where something in this vein is already in the works. :)
 

Piratecat said:
And I think you should head over to Living EN World in the pbp forums, where something in this vein is already in the works. :)

Wow, that is really cool stuff. I've never had the opportunity to look through the Playing The Game Forum, and it is very cool. It could even be a home for the kind of thing I was suggesting.

What I had in mind, however, is something a little different. I'm not saying it's something we'd have to do either. Just curious to see if there's anyone else who thinks this would be an interesting idea.

From the Posting "Your Guide to EN World" I got the following:
"in Living Enworld every adventure is unique. RPGA living campaign rarely allow the world to change as a result of one group of Players' actions"

I guess I was thinking of something more like an RPGA living campaign, that members could run with their players in their home campaigns.

I thought it would be cool to string together an unusual set of published adventures, preferably with a mix of WOTC product and d20/e-pub product, to build an entire campaign. Soup to nuts. From one set of totally wicked characters (that all campaigns would use, or like Living World, one set of simpler rules for character development). And, develop the whole plot, for the whole campaign, and how these adventures would tie together, and build on the stories of a common set of heroes.

Then, like a book club, that reads the same chapter each month, and compares their unique experiences going through the same material. We could do the same thing.

So, very similiar to LEW, which is very, very cool. But different. Why? For me, I really only have time for one campaign. And to occasionally check out the MB. I thought this would be a really cool experience, for me, and my players, if we did this as our one campaign.
 

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