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Gaming catchphrases, expressions, and idioms--what are yours?
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<blockquote data-quote="Grommilus" data-source="post: 264648" data-attributes="member: 5863"><p>I've got a plus # to drown.</p><p></p><p>Considering our first few 3e games, where most the characters wore heavy armor, we had huge penalties to swim, so we looked on the bright side.</p><p></p><p>Crap, Init 23, I'm gonna die.</p><p></p><p>Said by the half orc fighter Scrag, cause he usually rolls bad init, but when he rolls well, he gets severly injured. Additional: there was this one time when we faced a barbaran, he rolled the best init in the party, and instead of attacking, he chose to defensivly assist my barbarian, but the second character to act was our foe, he charged me, criticaled with his mercerial greatsword, and nearly killed me. I was giving the orc the evil eye the whole night.</p><p></p><p>Don't go down the well.</p><p></p><p>During a dungeon hack, there was a well that we were repeatedly told led to a more dangerous section of the dungeon. When we got to level 9, we decided to attempt it, and after our first fight down there, with a pack of displacer beasts that we completly owned, our monk sarcastically said "don't go down the well" later that night, after going thru a teleport maze, we got into a fight with some Minotaurs that could go etheral, and we were almost wiped out, if it had not been for my bard cohort turning the cleric invisable and the cleric keeping me and the half orc alive with heals. after the fight, the monk said "don't go down the well" emphaticly. Used since for times when we scoff at danger only to come near to death.</p><p></p><p>"Never lie to Jimmy"</p><p></p><p>I was playing a dumb Fighter(int 9), who was discovered in the travels of the group (I had just lost a character and this was my replacement). They were on a quest to recover a treasure that had been lost in the local mountians that belonged to Jimmy, a gnomish king. As we recovered the treasure, my fighter found a shiny ring, which he took a liking to, so he kept it. When we returned to Jimmy he asked if we had turned in all the treasure. I of course said yes, and making a decent roll on my bluff, as well as Jimmy's reaction which was to say, "ok" and then hand out our rewards, I was satisfied I had fooled him. Later that night on my character's watch I was asked to make a spot roll, which I failed, then a reflex, which I also failed. So the DM informed me I was now a pincushion for about 20 arrows. I said "Ok I make a gurgling noise", the DM had the rest of the party make listen checks, the only one to awaken was our druid, who saw a group of darkly clad men walk forward, decapitate my character and take the ring. They turned to the druid and simply said "We weren't here, you didn't see us, and never lie to Jimmy"</p><p>after that the phrase "Don't lie to Jimmy" became the thing to say when some one was about to do something very stupid.</p><p></p><p>Where's my nerf stick...</p><p></p><p>A line used, in reference to the wiffle ball bat that's normally in my living room, to discourage the use of stupidly powerful home brewed rules.</p><p></p><p>Slowly raising your right hand to cover your eyes.</p><p></p><p>In one game I played, we had a monk played by my friend Alex, who wore artifact level gloves. We had a wizard who never payed attention to the game, but the DM told him we were in a battle and he cast his signature spell called Death Marshmellow, which summoned a slowly falling flamming marshemellow that would explode in a nuclear blast. The monk, seeing the falling marshmellow and knowing he was in range, slowly raised his hand over his eyes. After the explosion, the only parts of him with flesh were his hands, in the gloves, and a hand shaped area of his face. Now slowly raising your hand over your eyes means that you accept your incoming doom.</p></blockquote><p></p>
[QUOTE="Grommilus, post: 264648, member: 5863"] I've got a plus # to drown. Considering our first few 3e games, where most the characters wore heavy armor, we had huge penalties to swim, so we looked on the bright side. Crap, Init 23, I'm gonna die. Said by the half orc fighter Scrag, cause he usually rolls bad init, but when he rolls well, he gets severly injured. Additional: there was this one time when we faced a barbaran, he rolled the best init in the party, and instead of attacking, he chose to defensivly assist my barbarian, but the second character to act was our foe, he charged me, criticaled with his mercerial greatsword, and nearly killed me. I was giving the orc the evil eye the whole night. Don't go down the well. During a dungeon hack, there was a well that we were repeatedly told led to a more dangerous section of the dungeon. When we got to level 9, we decided to attempt it, and after our first fight down there, with a pack of displacer beasts that we completly owned, our monk sarcastically said "don't go down the well" later that night, after going thru a teleport maze, we got into a fight with some Minotaurs that could go etheral, and we were almost wiped out, if it had not been for my bard cohort turning the cleric invisable and the cleric keeping me and the half orc alive with heals. after the fight, the monk said "don't go down the well" emphaticly. Used since for times when we scoff at danger only to come near to death. "Never lie to Jimmy" I was playing a dumb Fighter(int 9), who was discovered in the travels of the group (I had just lost a character and this was my replacement). They were on a quest to recover a treasure that had been lost in the local mountians that belonged to Jimmy, a gnomish king. As we recovered the treasure, my fighter found a shiny ring, which he took a liking to, so he kept it. When we returned to Jimmy he asked if we had turned in all the treasure. I of course said yes, and making a decent roll on my bluff, as well as Jimmy's reaction which was to say, "ok" and then hand out our rewards, I was satisfied I had fooled him. Later that night on my character's watch I was asked to make a spot roll, which I failed, then a reflex, which I also failed. So the DM informed me I was now a pincushion for about 20 arrows. I said "Ok I make a gurgling noise", the DM had the rest of the party make listen checks, the only one to awaken was our druid, who saw a group of darkly clad men walk forward, decapitate my character and take the ring. They turned to the druid and simply said "We weren't here, you didn't see us, and never lie to Jimmy" after that the phrase "Don't lie to Jimmy" became the thing to say when some one was about to do something very stupid. Where's my nerf stick... A line used, in reference to the wiffle ball bat that's normally in my living room, to discourage the use of stupidly powerful home brewed rules. Slowly raising your right hand to cover your eyes. In one game I played, we had a monk played by my friend Alex, who wore artifact level gloves. We had a wizard who never payed attention to the game, but the DM told him we were in a battle and he cast his signature spell called Death Marshmellow, which summoned a slowly falling flamming marshemellow that would explode in a nuclear blast. The monk, seeing the falling marshmellow and knowing he was in range, slowly raised his hand over his eyes. After the explosion, the only parts of him with flesh were his hands, in the gloves, and a hand shaped area of his face. Now slowly raising your hand over your eyes means that you accept your incoming doom. [/QUOTE]
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