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Gaming W/Jemal - Epic Mortal Kombat (Character creation.)


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Jemal

Adventurer
any intelligent item that's Pre-Printed is allowed. I believe that narrows the list to what's printed in the DMG, cuz I don't know of any printed elsewhere. Remember, I said no customized/self made items, and that's what most Intelligent items are.
 


Caros

First Post
Okay, this is the base draft of my character. Only thing required still is explination of magic item descriptions, which will be up tonight. Yay!


Auril

1 Druid, 1 Cleric, 4 Bard, 2 Monk, 2 Blackguard, 10 Seeker of the Song, 5 Focluchan Lyrist, Lyric Theumaturge 3, Fighter 14,

Str: 22 = 10 Base + 4 Inherant + 6 Enhancement+ 2 Graft
Dex: 28 = 15 Base + 5 Inherant + 6 Enhancement + 2 Graft
Con: 42 = 15 Base + 5 Inherant + 20 Enhancement + 2 Graft
Int: 18 = 14 Base + 4 Inherant
Wis: 22 = 11 Base + 5 Inherant + 6 Enhancement
Cha: 50 = 15 Base + 5 Inherant + 20 Enhancement + 10 Level

BAB: 28
Fort: 61 = 11 Base + 10 Epic + 15 Con + 5 Resistance + 20 Cha + 1 Luck
Ref: 54 = 11 Base + 10 Epic + 8 Dex + 5 Resistance + 20 Cha + 1 Luck
Will: 52 = 11 Base + 10 Epic + 6 Wis + 5 Resistance + 20 Cha + 1 Luck
AC: 62 = 10 Base + 8 Dex + 20 Cha + 1 Monk + 10 Natural Armor + 5 Deflection + 8 Armor
Base Speed: 80
Initiative: +13
HP: 4d8 + 14d10 + 22d6 + 640 = 869

Feats: (19): Dodge, Mobility, Spring Attack, Bounding Assault, Rapid Blitz, Sun School, Melodic Casting, Captovating Melody, Expertise, Improved Expertise, Stunning Fist, Combat Reflexes, Power Attack, Cleave, Improved Sunder, Divine Might, Exotic Weapon Proficiency (Katana), Deflect Arrows, Skill Focus (Listen)

Epic Feats (7): Inspire Excellence, Epic Inspiration, Lingering Song, Infinite Deflection, Ascetic Mage, Keen-Eared Scout, Quick Reconnoiter

Skills: (324)
Hide: +14 = 5 Ranks + 8 Dex + 1 Luck
Knowledge Religion: +7 = 2 Ranks + 4 Int + 1 Luck
Knowledge Arcana: +18 = 13 Ranks + 4 Int + 1 Luck
Perform (Sing): +104 = 43 Ranks + 20 Cha + 40 Competence + 1 Luck
Spellcraft: +12 = 7 Ranks + 4 Int + 1 Luck
Decipher Script: +12 = 7 Ranks + 4 Int + 1 Luck
Diplomacy: +28 = 7 Ranks + 20 Cha + 1 Luck
Gather Information: +28 = 7 Ranks + 20 Cha + 1 Luck
Perform (Stringed Instrument): +34 = 13 Ranks + 20 Cha + 1 Luck
Knowledge Nature: +18 = 13 Ranks + 4 Int + 1 Luck
Slieght of Hand: 16 = 7 Ranks + 8 Dex + 1 Luck
Speak Language: 17 Ranks (Can speak all languages in PHB)
Listen: +93 = 43 Ranks + 6 Wisdom + 3 Skill Focus + 40 Competence + 1 Luck
Spot: +50 = 43 Ranks + 6 Wisdom + 1 Luck
Escape Artist: +28 = 19 Ranks + 8 Dex + 1 Luck
Sense Motive: +50 = 43 Ranks + 6 Wis + 1 Luck
Tumble: +64 = 35 Ranks + 8 Dex + 20 Competence + 1 Luck

Special Abilities:Animal Companion, Nature Sense, Wild Empathy, Improved Unarmed Stike, Flurry of Blows, Evasion, Pride Domain, Celerity Domain, Rebuke Undead 23/day, Baric Music, Countersong, Fascinate, Inspire Courage +2, Suggestion, Inspire Greatness, Bardic Knowledge, Aura of Evil, Detect Good, Poison Use, Dark Blessing, Smite Good 1/day, Rapture of the Song, Seeker Music, Comnine Songs, Subvocalize, Captavating Melody, Spell Secret, Unbound

Spells:
Bard:
Spells/Day:
0: 3
1: 8
2: 8
3: 8
4: 7

Spells Known:
0 (6): Detect Magic, Light, Dancing Lights, Know Direction,Mage Hand, Read Magic
1 (5): True Strike, Amplify, Invisibilty Swift, Critical Strike, Improvisation
2 (5): Wraith Strike, Heroism, Blur, Fly Swift, Sonic Weapon
3 (4): See Invisibilty, Blink, Haste, Displacement
4 (3): Sirine's Grace, Lingering Chorus, Dimension Door

Cleric:
Spells Prepared:
0 (3): Light x3
1 (3+1): Detect Good, Detect Evil, Divine Favor

Druid:
Spells Prepared:
0 (3): Detect Magic x3
1 (3): Magic Fang x3

Blackguard:
Spells Prepared:
1 (3): Corrupt Weapon x3

Melee Attacks: +34
Ranged Attacks: +37

Equipment:
+20 Ring of Perform/Deflection/Wizardry I /Universal Elemental Resistance (Major) (426,000)
+40 Ring of Listen/Invisibility/Sustenance/Fleshring of Scorn (1,645,750)
Boots of Swiftness/Translocation/Tracklessness (274,600)
Tomes of Cha/Wis/Dex/Con +5 (550,000)
Tome of Str/Int +4 (220,000)
Katana (+5, Wrathful Healing, Defending, Invulnerability (As per Rod of Invulnerability), Quicken (As per Rod of Quicken), Immovable (As per Immovable Rod), Epic Negation (As per Rod of Epic Negation), Aurorum) (1,686,550)
Masterworked Locked Guantlet of Storing (15,308)
Cloak of Charisma +20/Flying/Eyes (4,261,000)
Amulet of Constitution +20/Wisdom +6/Teamwork/Tears/Golembane (4,063,950)
Glove of Storing (10,000)
Bracers of Armor +8/Might (70,150)
Monk's Belt/Strength +6/Battle (72,500)
Heward's Handy Haversack (2,000)
Luckstone (20,000)
Chitin Plating +5 (100,000)
Healing Blood (182,000)
Silthilar Muscles (110,000)
Silthilar Bones (110,000)
Silthilar Tendons (110,000)
Blind Helm/Anonymity (33,750)
Goggles of Lifesight (2,000)

46,442
 



Voidrazor

First Post
Jemal: the chain lash (Savage Species p.43) is essentially the same as spiked chain except that its bludgeoning, doe 1d6, and can be used a non-reach double weapon. T. for a number of mechanical reasons won't be using that last feature.
 


Jemal

Adventurer
I'm gonna go with yes. Sorry, derek.

As to the rest of you - I've had a few... changes lately that are causing an upset in my schedule. Mostly, they're making me not want to deal with Epic Numbers for a few days. I apologize for the temporary inconvenience, I should've postponed the official tournament start for another week, but i should be able to kill.. Er I mean Challenge you all soon.
 

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