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Gaming w/Jemal: Mutant Apocalypse Issue 3: Fallout
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<blockquote data-quote="Jemal" data-source="post: 6155112" data-attributes="member: 9026"><p><strong><u><Virtual World></u></strong></p><p>Spyder recoils as the electricity surges through him, his form flickering for a moment and Grid almost glimpses what's underneath, but it stabilizes too quick and he stands straight again</p><p><span style="color: #FF8C00">"Oh you wanna play like THAT, do you?"</span> Spyder unleashes a forked bolt of plasma that lashes towards both Genie and Grid.</p><p></p><p>[ooc]Didn't think you were whining, was just reminding you.</p><p>He does have about 5 ranks on you, and rolled very well. That's the problem with Rolling DC's vs flat DC's, which was my fault I should've just made the DC 10+ which would've been 35 - You still would have failed, but only by 2, and could've passed.</p><p>And for the record, his Tech check beats PL cap, he's NOT a PL 15, so don't worry too much.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/4124782/" target="_blank">Toughness (1d20+11=22)</a></p><p>Spyder Fails toughness by 1 degree.</p><p>Current conditions: 2 bruise.</p><p>He uses an area effect: DC 22 Dodge. Toughness = DC 27(21 if succeed dodge)</p><p>Genie saves: <a href="http://invisiblecastle.com/roller/view/4124784/" target="_blank">Dodge; Tough (1d20+8=23, 1d20+10=14)</a>. Makes dodge, but fails toughness by 7 : 2 degrees.</p><p>Genie Condition: Fatigued, Dazed, Impaired Defenses 2, Bruised 1</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Jemal, post: 6155112, member: 9026"] [B][U]<Virtual World>[/U][/B] Spyder recoils as the electricity surges through him, his form flickering for a moment and Grid almost glimpses what's underneath, but it stabilizes too quick and he stands straight again [COLOR="#FF8C00"]"Oh you wanna play like THAT, do you?"[/COLOR] Spyder unleashes a forked bolt of plasma that lashes towards both Genie and Grid. [ooc]Didn't think you were whining, was just reminding you. He does have about 5 ranks on you, and rolled very well. That's the problem with Rolling DC's vs flat DC's, which was my fault I should've just made the DC 10+ which would've been 35 - You still would have failed, but only by 2, and could've passed. And for the record, his Tech check beats PL cap, he's NOT a PL 15, so don't worry too much. [url=http://invisiblecastle.com/roller/view/4124782/]Toughness (1d20+11=22)[/url] Spyder Fails toughness by 1 degree. Current conditions: 2 bruise. He uses an area effect: DC 22 Dodge. Toughness = DC 27(21 if succeed dodge) Genie saves: [url=http://invisiblecastle.com/roller/view/4124784/]Dodge; Tough (1d20+8=23, 1d20+10=14)[/url]. Makes dodge, but fails toughness by 7 : 2 degrees. Genie Condition: Fatigued, Dazed, Impaired Defenses 2, Bruised 1 [/ooc] [/QUOTE]
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