Overall I'm quite impressed w/ the new d20 Modern GW book, not the least of which is that it's hardcover & over 200 pages (unheard of in GW history). And S&SS does seem committed to give GW a lot of support materials. I agree that the paucity of mutations (and, IMO, cryptic alliances), is a concern but not so much as to make the game bad or an unwise purchase if you want to play GW d20.
Most of the negative comments are based on individual expectations, particularly, it seems, from fans of GW (I've been playing since 1st ed.)who have played previous versions. I haven't seen similar comments form newbies to GW who don't have the same expectations. Perhaps your expectations weren't met b/c they were different from the authors' expectations and design purposes. Because of that, some have been disappointed. That doesn't mean the game is broken or one can't start playing GW w/ just this book and the d20 Modern rules.
If you want more mutations (or whatever you may want), write to S&SS & ask them to produce more mutations; maybe they'll even post some on their web site.
Also, I think it's unrealistic to expect that this new GW is going to be exactly like some previous edition. Otherwise what's the point in producing it? Don't we want RPG writers to have some originality? And which edition should be used, given that there are 5 previous versions & there's no consensus, even among GW fans, as to which one is the best? If all you want is a rehash of some previous edition, then just stick to your favorite version & play that.
I say give S&SS a chance & some time to get the things you'd like to see in GW d20. Obviously, they can't please all of us. But if they please enough of us to make their books successful, then hopefully we'll see several years of support for this RPG.
Most of the negative comments are based on individual expectations, particularly, it seems, from fans of GW (I've been playing since 1st ed.)who have played previous versions. I haven't seen similar comments form newbies to GW who don't have the same expectations. Perhaps your expectations weren't met b/c they were different from the authors' expectations and design purposes. Because of that, some have been disappointed. That doesn't mean the game is broken or one can't start playing GW w/ just this book and the d20 Modern rules.
If you want more mutations (or whatever you may want), write to S&SS & ask them to produce more mutations; maybe they'll even post some on their web site.
Also, I think it's unrealistic to expect that this new GW is going to be exactly like some previous edition. Otherwise what's the point in producing it? Don't we want RPG writers to have some originality? And which edition should be used, given that there are 5 previous versions & there's no consensus, even among GW fans, as to which one is the best? If all you want is a rehash of some previous edition, then just stick to your favorite version & play that.
I say give S&SS a chance & some time to get the things you'd like to see in GW d20. Obviously, they can't please all of us. But if they please enough of us to make their books successful, then hopefully we'll see several years of support for this RPG.