Gamma World Mutants & Machines Book

Gallo22

First Post
Well...It's out and I have not heard anyone talking about? A little surprising to be honest. Has anyone seen it or picked it up. I get the feeling many are waiting to hear from others before buying it. I know I am this time.

Gallo22
 

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There's a bit of buzz in the GW yahoo group about it. It seems to be mostly a monster book with some other crunch, like feats and templates. There is a cautious thumbs up from the few that have it and have given it a quick skim.

That's about all I know about it. :)
 

My FLGS was supposed to get a shipment yesterday but they got misshipped a bunch of the player books and were billed for the M&M book.

Much nashing of teeth.
 

Amazon delivered my copy yesterday. I'm doing a cover-to-cover read. So far it is very cool. It seems to take a much more holistic look at GW creatures, the environment and the PC's in it. There is a cohesiveness about it that I've never seen in a GW selection of creatures before. The Bearwyrm for example is just sick and twisted but realistic in a SF way. I think some of these creatures would fit right into any D20 game. The one that comes to mind first is Darwin's World.

Some of the art isn't to me taste. But my memories of earlier GW incarnations are so strong that is to be expected. The original katkin art (1E or 2E?) can't ever be surpassed. :)

I wasn't bowled over by the Player's handbook. But so far I am very impressed by M&M.
 


Ranger REG said:
Does it have more mutations to choose from?

So far none per se... BUT... they do have Special Qualities for some of the mutants that would easily be used as mutations. I'm hoping the they put out more mutations as well. A number of the creatures in the book also have stats so that they can be used as PC's.
 

Tetsubo said:
Amazon delivered my copy yesterday. I'm doing a cover-to-cover read. So far it is very cool. It seems to take a much more holistic look at GW creatures, the environment and the PC's in it. There is a cohesiveness about it that I've never seen in a GW selection of creatures before. The Bearwyrm for example is just sick and twisted but realistic in a SF way. I think some of these creatures would fit right into any D20 game. The one that comes to mind first is Darwin's World.

Some of the art isn't to me taste. But my memories of earlier GW incarnations are so strong that is to be expected. The original katkin art (1E or 2E?) can't ever be surpassed. :)

I wasn't bowled over by the Player's handbook. But so far I am very impressed by M&M.


Hardcover? Softcover? Page count? Cover art?
 

Biohazard said:
Hardcover? Softcover? Page count? Cover art?

Hardcover, 216 pages, more of a graphic than a true piece of cover art. The interior art is good to passable. The robot illustrations are quite good. Forty-eight entries under Made Life, two Made Life Templates, thirty-nine Machines, nine Machine Templates, thirty-two entries under Natural Life, eight Environmental Templates, nine entries under Characters. I'm up to page 114 and so far it's a solid book and a fun read. What stands out so far are the cool robots, the Serf and the Barl Neps. This books is everything I wanted in a GW creature book. I just wish it were longer. :)
 

Tetsubo said:
Hardcover, 216 pages, more of a graphic than a true piece of cover art. The interior art is good to passable. The robot illustrations are quite good. Forty-eight entries under Made Life, two Made Life Templates, thirty-nine Machines, nine Machine Templates, thirty-two entries under Natural Life, eight Environmental Templates, nine entries under Characters. I'm up to page 114 and so far it's a solid book and a fun read. What stands out so far are the cool robots, the Serf and the Barl Neps. This books is everything I wanted in a GW creature book. I just wish it were longer. :)

Sounds very sweet. I'm dusting off my GW Player's Handbook (it's been collecting dust since I got it three weeks ago :D ) and starting to plan that Gamma World campaign I've been dreaming about. Gonna get me Mutants and Machines ASAP. Maybe do a play-by-post in the New Year or somethin'... ;)

On the subject of the cover art, is it true that Mutants and Machines uses the identical cover as the Player's Handbook (save the title, obviously)?
 

Biohazard said:
Sounds very sweet. I'm dusting off my GW Player's Handbook (it's been collecting dust since I got it three weeks ago :D ) and starting to plan that Gamma World campaign I've been dreaming about. Gonna get me Mutants and Machines ASAP. Maybe do a play-by-post in the New Year or somethin'... ;)

On the subject of the cover art, is it true that Mutants and Machines uses the identical cover as the Player's Handbook (save the title, obviously)?

It is very nearly identical. The green disk in the center of the book has a transparancy of an attack bot in it. That's about the only difference. Personally I'm indifferent to the cover art. What's inside the cover is what counts. :)
 

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