[GC] A Game of Children IC (introduction)


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Tommy and Fritz, ther is indeed a scroll on the altar, but, like the Symbol it is obviously used in holy ceremonies. It describes the exact rites that have to be spoken at the Noon-service.

Aska and Damien travel through the city, when they reach the agte (leading to the harbor) the notice the there is some damage, but bot very much done outside of the city walls, all the damge done there can be explained by falling bricks from th city itself. Although bodies lie here and there. The field is still up, and the grain and the corn is waving in the wind, as it is early fall, the grain will not be eatale yet (a week orso) but you can try the corn, but it still is green. The harbor office is intact as well, as are all ot the ships. The Warf is, however crushed by flying debris, so the you'll have to swim to reach the boats.
The sea is quite rough because of the wind.
 

Aska picked one of the corn cobs off of a stalk. "This won't be ready for quite a while...and any food in the harbour will be difficult to get." She tried to remember any other place she had been where food was. "Wait...the forest. There should be apple trees and pear trees in the forest, right?" She looked to the forest. In the dark, it looked quite scary. "Should we wait until tomorrow? I'm not sure if we should go in there, but I'm really hungry..."
 


Aska turned back to the harbour, and noticed something in plain sight that she hadn't seen before. She slapped her forehead. "Mmf. Come on, Damien, let's check out the harbour's office." As she walked along, she whispered to herself "How on Toril did I miss that?"
 

Damien looks in the direction Aska pointed, "It's amazing that anything could stand. Lets go see if there is someone alive inside! Maybe they have food!" He says with his disappointment leaving, filling now with enthusiasm.
 

The harbor building is a building (OOC: that I HAVE mentioned before AND is on the map ;)) of stone, that is still in good shape, this is because the building is made of stone (houses of wood) and it doe not lie in the city frontiers. The stone is greyish-black and two great rusty doors offer an entrance. The doors are locked, but if you listen at the door, you hear a faint voice.

"there, there, Hector, it's allright, you to Karl, now ssshhhh."

The building has two levels, with windows on the second level. A bove one greater window is a tackle (hook on a rope).
 

OOC: Yeah, I know you mentioned it, and I even say it on the map, but for some reason, I forget when typing up the post.

Aska gave the door a sharp kick (with the sole of her foot). She stepped back a few steps and shouted. "Hello? Anyone? Hector? Karl? Is there anyone alive in there? It's all stopped, you can come out now! Please?" Her voice now sounded like a moaning child "Come on, I'm hungry!"
 

When you kick the door, a terrifying barking begins, probarly two very large dogs.
The voice yells over thenoise:

"Hector, Karl, Down!

And you, outside, go away, I know I'm alone Go away ghost! You will not taint my food"
 


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