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<blockquote data-quote="MNblockhead" data-source="post: 9370640" data-attributes="member: 6796661"><p>I've been listening to a podcast that reads classic 80s Warhammer stories and then discusses them and it has dived into the 80s punk and other social influences on the game. So I reacting more to that aspect of your post. But regarding you point in this post, I think that even in the current (4th) edition, it leans into moral ambiguity. Chaos in the setting is basically an fantasy analogy of the long effects of an apocalyptic nuclear event that continues to poison the world. Many of those touched by chaos are as much victims as they are "evil." The corruption of chaos is often the slippery slope of seeking safety, influence, and resources in highly class-based world, but in a way that harms you and the world as it benefits you in the short term. The forces of law and order (of "good") do terrible things to people in the name of protecting the people. You can play stereotypical heroes who always do the right thing, but you are doing so in world that can make it difficult to always be sure of what the right thing is. </p><p></p><p>Warhammer can be full of eye-rolling stereotypes and puns. It can also lean heavily into everything is dark and hopeless. But at its best it is about about civilization progressing and struggling against both external and internal threats, some of them self-inflicted. And in all cases, it is heavily influenced by the concerns, fears, and pulp culture of Gen X.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9370640, member: 6796661"] I've been listening to a podcast that reads classic 80s Warhammer stories and then discusses them and it has dived into the 80s punk and other social influences on the game. So I reacting more to that aspect of your post. But regarding you point in this post, I think that even in the current (4th) edition, it leans into moral ambiguity. Chaos in the setting is basically an fantasy analogy of the long effects of an apocalyptic nuclear event that continues to poison the world. Many of those touched by chaos are as much victims as they are "evil." The corruption of chaos is often the slippery slope of seeking safety, influence, and resources in highly class-based world, but in a way that harms you and the world as it benefits you in the short term. The forces of law and order (of "good") do terrible things to people in the name of protecting the people. You can play stereotypical heroes who always do the right thing, but you are doing so in world that can make it difficult to always be sure of what the right thing is. Warhammer can be full of eye-rolling stereotypes and puns. It can also lean heavily into everything is dark and hopeless. But at its best it is about about civilization progressing and struggling against both external and internal threats, some of them self-inflicted. And in all cases, it is heavily influenced by the concerns, fears, and pulp culture of Gen X. [/QUOTE]
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