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GenCon 2023 - D&D Rules Revision panel
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<blockquote data-quote="Ashrym" data-source="post: 9089822" data-attributes="member: 6750235"><p>That still leads to characters who roll lucky having a significant advantage over a set of low rolls. That also eats away feats needed to increase ability scores while another character can afford feats.</p><p></p><p>I started a campaign recently DM'ing for some never played before players and they opted for the 4d6 and choose ability allocation method after I explained it because they thought that would be more fun. We have characters with average spreads on that system, low sets, and high sets. 4 sessions in at 3rd level and the difference in the ability score spreads is noticeable. </p><p></p><p>Rolling can be fun and restrict munchkinism, but it can also be punitive to players who made no other mistake than rolling low.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 9089822, member: 6750235"] That still leads to characters who roll lucky having a significant advantage over a set of low rolls. That also eats away feats needed to increase ability scores while another character can afford feats. I started a campaign recently DM'ing for some never played before players and they opted for the 4d6 and choose ability allocation method after I explained it because they thought that would be more fun. We have characters with average spreads on that system, low sets, and high sets. 4 sessions in at 3rd level and the difference in the ability score spreads is noticeable. Rolling can be fun and restrict munchkinism, but it can also be punitive to players who made no other mistake than rolling low. [/QUOTE]
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