* August: Forgotten Realms Campaign Guide, a comprehensive look at the setting, advancing the storyline 100 years. Also includes a threat chapter that treats what in the past would have been NPCs as unique creatures (e.g., warlock knights).
Not for me. I don't like the realms. Homebrew all the way.
* August: H3 Pyramid of Shadows.
Definite buy. So far, I love the new adventure format. I'm not flipping all over the place for stats and such.
* September: Adventurer's Vault, full of magic items and equipment for characters, including alchemy, weapons, armor, tools, and plenty of useful tables listing them out.
DEFINITELY a buy. I've already preordered it. The previews made me feel even better about it.
* September: Forgotten Realms Player's Guide, targeted at (naturally) players, with new races (the drow, updated from the version listed in the Monster Manual, and genasi), a new class (swordmage), a new warlock build (the dark pact), character backgrounds, feats, and rituals. All of it will be useful not just for players in the Realms but for players in any campaign.
I doubt I'll get it, but I will sift through it. The races and class intrigue me.
* October: Martial Power, with new powers and builds for the fighter, ranger, rogue, and warlord, plus new paragon paths, epic destinies, and feats.
Yep. Definitely gonna get it. My wife is playing a Ranger, and sister is playing a Rogue, and another friend playng a Warlord.
* October: P1 King of the Trollhaunt Warrens, for levels 11-13, and the first adventure (in print) to take players to a new realm of existence.
So... this is separate from the other series? Hmm... Again, if the adventures continue with the layout they have now, I'm in.
* November: Draconomicon, featuring chromatic dragons for all levels, new draconic monsters, ready-to-use lairs, hoards, rituals, magic items, and artifacts.
I doubt I'll be getting this. I barely got any use out of the 3.5 one. We'll see...
* December: Manual of the Planes, exploring the planes of existence with details on the feywild, shadowfell, elemental chaos, and astral sea.
This was a definite buy. I'm intrigued by the new cosmology. I hope this has more than just those planes... I want NEW planes and the hints of a further Spelljammer/Planescape hybrid.. yes...
* December: P2 Demon Queen's Enclave with the drow as key players in the world.
Hopefully it's a sequel. If so, it's mine.
* January: Open Grave, with undead creatures at all levels of play (Acererak!).
Never really that interested in undead... pass.
* March: Player's Handbook II, with eight new classes, five new races, and the primal power source. September's Dragon will preview a build from one of the new classes for folk to playtest.
Woo hoo! BUY! BUY BUY!
* March: P3 Assault on Nightwyrm Fortress.
3rd in the series...
* April: Arcane Power, with new powers, feats, and builds for arcane classes from the Player's Handbook and Player's Handbook II (such as the bard).
If Martial power turns out well, I'll probably get this too. Hopefully familiars will return.
* April: E1 Death's Reach (just finished in design).
Another series? Anything on it? Levels?
* May: Monster Manual 2 (including the frost giant at last!).
Definite buy.
* June: Eberron Campaign Guide (from yesterday's seminar).
Nope. No settings unless they put out Dark Sun or Spelljammer.
* June: E2 Kingdom of the Ghouls.
Just curious, but are all of the adventures being set up as trilogies?
* July: Eberron Player's Guide.
Will definitely look through it to see if it's worth mining. More than likely will get used.
Once more, I'll wait to see how the others go first...
* July: Seekers of the Ashen Crown (adventure).
What series is this in?
* August: Adventurer's Vault 2.
*moistens with anticipation*
* August: Revenge of the Giants super-adventure (boxed, including tokens for all monsters needed to play the adventure; an homage to Against the Giants).
While it sounds really intriguing, it will all depend on level... My group will be Paragon or higher at this point...
Chris