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General question using MS Paint or similar (free) program for Dungeon Mapping
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<blockquote data-quote="WhosDaDungeonMaster" data-source="post: 7537111"><p>I just wanted to add an update to demonstrate using PowerPoint for dungeons. I've attached a zip with two files.</p><p></p><p>The first, "map", has two dungeon complexes. The first is a labyrinth lair and I can't let the players see the map as a whole, so I made slides containing the four encounter areas only with monsters hidden behind identical shapes. You deleted the shapes "in front" or on top, and *poof* the monsters appear in location. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In "map", Slide #6 is the second complex and slide #7 is the identical player "exploration" slide. You will see the first halls splits left and right. If you place your mouse over the ends of the hall and click, the shape hiding the passages will be selected and you can delete it to reveal the hallways beneath. You can explore the entire second dungeon on slide #7 this way, revealing only what the players sight would show until the enter an encounter area.</p><p></p><p>The second file, "shrine", uses the same mechanic to allow me to walk my players through their chosen path, revealing only a little bit at a time when they enter an area. Slide #1 shows the complete dungeon and slide #2 is the exploring slide for me to use with the players.</p><p></p><p>When encounters happen, I select the six colored-circle-shapes, which are the PCs, and move them to encounter the square "monster" shapes.</p><p></p><p>At any rate, since you can decide what scale to use initially, the size of the maps you create this way can be vast indeed. I hope you get to try it out and maybe it will give you some ideas. I installed Paint.Net and tried it out, but without the ability to move shapes and represent encounters, it had less value to me.</p><p></p><p>Either way, I hope you find something that feels your need and happy hunting! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="WhosDaDungeonMaster, post: 7537111"] I just wanted to add an update to demonstrate using PowerPoint for dungeons. I've attached a zip with two files. The first, "map", has two dungeon complexes. The first is a labyrinth lair and I can't let the players see the map as a whole, so I made slides containing the four encounter areas only with monsters hidden behind identical shapes. You deleted the shapes "in front" or on top, and *poof* the monsters appear in location. :) In "map", Slide #6 is the second complex and slide #7 is the identical player "exploration" slide. You will see the first halls splits left and right. If you place your mouse over the ends of the hall and click, the shape hiding the passages will be selected and you can delete it to reveal the hallways beneath. You can explore the entire second dungeon on slide #7 this way, revealing only what the players sight would show until the enter an encounter area. The second file, "shrine", uses the same mechanic to allow me to walk my players through their chosen path, revealing only a little bit at a time when they enter an area. Slide #1 shows the complete dungeon and slide #2 is the exploring slide for me to use with the players. When encounters happen, I select the six colored-circle-shapes, which are the PCs, and move them to encounter the square "monster" shapes. At any rate, since you can decide what scale to use initially, the size of the maps you create this way can be vast indeed. I hope you get to try it out and maybe it will give you some ideas. I installed Paint.Net and tried it out, but without the ability to move shapes and represent encounters, it had less value to me. Either way, I hope you find something that feels your need and happy hunting! :) [/QUOTE]
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