Generation Legacy: Part Three

Well before the break let me post my guy:

I still haven't come up with a good name so if anyone has any suggestions please feel.

Baseline:

[sblock]
ABILITIES: STR: 14 (+2) DEX: 16 (+3) CON: 16 (+3) INT: 10 (0) WIS: 10 (0) CHA: 12 (+1)

SKILLS: Acrobatics 1 (+4), Bluff (+1), Climb 2 (+4), Diplomacy (+1), Disguise (+1), Drive 2 (+5), Escape Artist 1 (+4), Gather Info (+1), Handle Animal (+1), Intimidate 4 (+5), Stealth 1 (+4), Swim 1 (+3)
FEATS: Attack Focus (Melee) (3), Dodge Focus (2), Improved Initiative (1), Endurance (1), Inspire (1), Endurance (1), Teamwork (1)

COMBAT: Attack 3 [Unarmed +2 (Bruise)] Defense 14 (11 flat-footed) Init 7

SAVES: Toughness 3 (3 flat-footed) Fortitude 7 Reflex 6 Will 2
DRAWBACKS:

Abilities 18 + Skills 3 (12 ranks) + Feats 10 + Combat 10 + Saves 9 – Drawbacks 0 = 50 / 50[/sblock]


Elite:

[sblock]PL: 6 (80 pp)
ABILITIES: STR: 14 (+2) DEX: 16 (+3) CON: 16 (+3) INT: 10 (0) WIS: 10 (0) CHA: 12 (+1)

SKILLS: Acrobatics 1 (+4), Bluff (+1), Climb 2 (+4), Diplomacy (+1), Disguise (+1), Drive 2 (+5), Escape Artist 1 (+4), Gather Info (+1), Handle Animal (+1), Intimidate 4 (+5), Stealth 1 (+4), Swim 1 (+3)
FEATS: Attack Focus (Melee) (3), Dodge Focus (2), Improved Initiative (1), Endurance (1), Inspire (1), Endurance (1), Teamwork (1)
POWERS: Absorbtion [6], extra: Both types [6]
COMBAT: Attack 3 [Unarmed +2 (Bruise)] Defense 14 (11 flat-footed) Init 7
SAVES: Toughness 3 (3 flat-footed) Fortitude 7 Reflex 6 Will 2
DRAWBACKS: none

Trade off: -2 attack / +2 damage
Abilities 18 + Skills 3 (12 ranks) + Feats 10 + Powers 30 + Combat 10 + Saves 9 – Drawbacks 0 = 80 / 80[/sblock]
 

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Looks like we have

Lady Clover Hughes: Weather Control (Blaster) + Melee (equipment)
Michael Taylor: Melee - Absorbtion (Tank?)
Cassie: Melee - Enhanced Abilities
??????: Techie Inventor (Blaster? or Melee?)
Cody Bryant: Summoner
Jerry Rowcroft: Shadow Teleport Blaster

Stats + Background
Jerry, Clover, Michael, Cody

Stats
Cassie
 

Shalimar said:
Jerry Rowcroft: Shadow Teleport Blaster

I'm not sure whether Jerry will opt to go by Jerry or Tao. Back home he had different groups of friends that habitually used each.

Also whoever he is, he's got non-damaging TK. He'll be more using it to throw things or drop them. Or grapple guys and throw them into things. :) He'll probably pick up some damaging alt power or something further on, but I want to make sure I'm in the habit of playing him like a teke and not like a blaster with teke flavor text.
 

Quick question: will we be spending Equipment points for the everyday gadgets that most people are expected to have: computers, cell phones, tasers (okay, maybe not that last one :))?
 

Hammerhead said:
Quick question: will we be spending Equipment points for the everyday gadgets that most people are expected to have: computers, cell phones, tasers (okay, maybe not that last one :))?

No, unless they simulate a power somehow, they shouldn't cost points.

Geez, 250 posts already. We'll need to start a new OOC thread in a couple weeks. :p
 





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