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<blockquote data-quote="Tokiwong" data-source="post: 877265" data-attributes="member: 961"><p><strong>Jimmy' Buddies</strong></p><p></p><p><strong>Jimmy's Goon Squad & Company...</strong></p><p></p><p><strong>Ace, Tadoji Yoshi (PL 8):</strong> STR 12, DEX 20, CON 10, INT 10, WIS 11, CHA 10; Attack Bonus +4, Defense Bonus +6; Skills- Balance (2) +7, Hide (2) +7; Feats- All Out Attack, Attack Finesse, Heroic Surge, Improved Initiative, Move-By Attack; Powers- Super Speed +7, (Stunts- Spinning, Immunity-Heat, Whirlwind Attack; Extras- Sonic Boom, Air Ram, Mach One Punch; 9pp; 69 points; Source-Mutation; Initiative +16; Attack +9 melee (+8S mach one punch), +9 ranged; Defense 28, Flat-Footed 16; Damage Save +0/+7 Spinning; Fortitude +0, Reflex +12, Will +0; Move 65</p><p></p><p>Yoshi is the son of a fairly affluent Japanese businessman, but despite his pedigree he got into trouble at school, and once he manifested his powers of speed, even more so. He is brash, hardheaded, and prone to acts of recklessness, he hates to be second place to anyone, and likes to think he is the best at what he does.</p><p></p><p><strong>Zero, Bjoba Hudasa (PL 8):</strong> STR 14, DEX 16, CON 14, INT 12, WIS 12, CHA 10; Base Attack +3, Base Defense +5; Skills- Computers (3) +4, Language (Native French, English), Sleight of Hand (2) +5; Feats- Dodge, Lightning Reflexes, Power Attack, Toughness, Power Immunity; Powers- Energy Control Cold +8, (Extras- Energy Field, Force Field, Energy Shapes, Cold Blast, Fatigue, Create Ice Elemental; 8pp; 64 points; Source- Mutation); Amazing Save Reflex +5, (Extra- Fortitude, Will; 3pp; 15 points; Source- Mutation); Initiative +3; Attack +5 melee (+2S, punch), +6 ranged (+8S cold blast); Defense 18, Flat Footed 15; Damage Save +4; Fortitude +7, Reflex +10, Will +6; Move 30 </p><p></p><p>Zero, or Bjoba, though he prefers to just be called Zero is a native of the Congo Protectorate, but was spirited out, before the forces of Adaba Adid could get their hands on him and be conscripted into his forces. Zero is very resentful of that regime, and wants to see it toppled one day, he is double resentful because his parents were later killed after he left the country, and he has turned this anguish into rage…</p><p></p><p><strong>Isabelle Dantas (PL 8):</strong> STR 14, DEX 18, CON 14, INT 12, WIS 14, CHA 14; Attack +5, Defense +3; Skills- Bluff (2) +4, Concentration (1) +3, Drive (1) +5; Feats- Aerial Combat, Attractive, Improved Initiative; Powers- Energy Control White Fire +8, (Extras- Energy Blast, Flight, Energy Field, Force Field; Stunts- Super Flight, Dual Damage; 6pp; 52 points; Source- Mutation); Healing +4, (Extras- Range; 4pp; 16 points; Source- Mutation); Initiative +4; Attack +7 melee (+2S, punch), +9 ranged (+8S/L white fire blast); Defense 17, Flat Footed 13; Damage Save +2; Fortitude +2, Reflex +4, Will +2; Move 30/40 Flight</p><p></p><p>A young girl from the streets of Rio de Janeiro, she was born to a modest family of carpenters, and was the fourth child in the family. She was basically a good child, who was pretty normal in all regards, but she always wanted to see the world, and enjoy herself. Isabelle began to manifest her powers around age 13, and came to the Institute at age 15 when she accidentally burnt down a old church when her powers leapt out of control, since her training here, she has gained much control of her powers… and is fairly competent in her abilities.</p><p></p><p><strong>Sarah (PL 8):</strong> STR 10, DEX 20, CON 12, INT 14, WIS 20, CHA 12; Base Attack +3, Base Defense +7; Skills- Concentration (2) +7, Listen (1) +6, Sense Motive (2) +7, Spot (1) +6; Feats- Aerial Combat, Dodge, Evasion, Psychic Awareness; Powers- Telepathy +6, (Extras- Paralysis (Mental, Sustained), Mental Protection; Flaws- Communication Only; 5pp; 30 points; Source- Mutation); Flight +5, (Extras- Protection, Deflection, Reflection; 5pp; 25 points; Source-Mutation); Initiative +5; Attack +0 melee (+0S, punch), +8 mental; Defense 22, Flat-Footed 17; Damage Save +5; Fortitude +1, Reflex +5, Will +5; Move 30/25 Flight</p><p></p><p>Sarah, was born in Canada in Toronto, she was basically a good kid, but one with not so much self-esteem always seeking the approval of her peers. When she started to manifest her powers, she was at first scared, thinking of what others would think of her, and she hid them for as long as she could until she used her powers to paralyze her brother on accident, though not permanent her parents understood that Sarah would need more training and supervision then they could provide. The Gifted Elite Institute contacted them and she found herself in Africa far from home, alone and scared. Jimmy Li, seeing the young scared girl, took her under his wing, and the two were soon going out, she is loyal to Jimmy because he is tough, and strong, and despite his tough guy exterior he cares about Sarah, and protects her. Though she is aware of his bad reputation, she won’t stand against him, unless he does something to her.</p></blockquote><p></p>
[QUOTE="Tokiwong, post: 877265, member: 961"] [b]Jimmy' Buddies[/b] [b]Jimmy's Goon Squad & Company...[/b] [b]Ace, Tadoji Yoshi (PL 8):[/b] STR 12, DEX 20, CON 10, INT 10, WIS 11, CHA 10; Attack Bonus +4, Defense Bonus +6; Skills- Balance (2) +7, Hide (2) +7; Feats- All Out Attack, Attack Finesse, Heroic Surge, Improved Initiative, Move-By Attack; Powers- Super Speed +7, (Stunts- Spinning, Immunity-Heat, Whirlwind Attack; Extras- Sonic Boom, Air Ram, Mach One Punch; 9pp; 69 points; Source-Mutation; Initiative +16; Attack +9 melee (+8S mach one punch), +9 ranged; Defense 28, Flat-Footed 16; Damage Save +0/+7 Spinning; Fortitude +0, Reflex +12, Will +0; Move 65 Yoshi is the son of a fairly affluent Japanese businessman, but despite his pedigree he got into trouble at school, and once he manifested his powers of speed, even more so. He is brash, hardheaded, and prone to acts of recklessness, he hates to be second place to anyone, and likes to think he is the best at what he does. [b]Zero, Bjoba Hudasa (PL 8):[/b] STR 14, DEX 16, CON 14, INT 12, WIS 12, CHA 10; Base Attack +3, Base Defense +5; Skills- Computers (3) +4, Language (Native French, English), Sleight of Hand (2) +5; Feats- Dodge, Lightning Reflexes, Power Attack, Toughness, Power Immunity; Powers- Energy Control Cold +8, (Extras- Energy Field, Force Field, Energy Shapes, Cold Blast, Fatigue, Create Ice Elemental; 8pp; 64 points; Source- Mutation); Amazing Save Reflex +5, (Extra- Fortitude, Will; 3pp; 15 points; Source- Mutation); Initiative +3; Attack +5 melee (+2S, punch), +6 ranged (+8S cold blast); Defense 18, Flat Footed 15; Damage Save +4; Fortitude +7, Reflex +10, Will +6; Move 30 Zero, or Bjoba, though he prefers to just be called Zero is a native of the Congo Protectorate, but was spirited out, before the forces of Adaba Adid could get their hands on him and be conscripted into his forces. Zero is very resentful of that regime, and wants to see it toppled one day, he is double resentful because his parents were later killed after he left the country, and he has turned this anguish into rage… [b]Isabelle Dantas (PL 8):[/b] STR 14, DEX 18, CON 14, INT 12, WIS 14, CHA 14; Attack +5, Defense +3; Skills- Bluff (2) +4, Concentration (1) +3, Drive (1) +5; Feats- Aerial Combat, Attractive, Improved Initiative; Powers- Energy Control White Fire +8, (Extras- Energy Blast, Flight, Energy Field, Force Field; Stunts- Super Flight, Dual Damage; 6pp; 52 points; Source- Mutation); Healing +4, (Extras- Range; 4pp; 16 points; Source- Mutation); Initiative +4; Attack +7 melee (+2S, punch), +9 ranged (+8S/L white fire blast); Defense 17, Flat Footed 13; Damage Save +2; Fortitude +2, Reflex +4, Will +2; Move 30/40 Flight A young girl from the streets of Rio de Janeiro, she was born to a modest family of carpenters, and was the fourth child in the family. She was basically a good child, who was pretty normal in all regards, but she always wanted to see the world, and enjoy herself. Isabelle began to manifest her powers around age 13, and came to the Institute at age 15 when she accidentally burnt down a old church when her powers leapt out of control, since her training here, she has gained much control of her powers… and is fairly competent in her abilities. [b]Sarah (PL 8):[/b] STR 10, DEX 20, CON 12, INT 14, WIS 20, CHA 12; Base Attack +3, Base Defense +7; Skills- Concentration (2) +7, Listen (1) +6, Sense Motive (2) +7, Spot (1) +6; Feats- Aerial Combat, Dodge, Evasion, Psychic Awareness; Powers- Telepathy +6, (Extras- Paralysis (Mental, Sustained), Mental Protection; Flaws- Communication Only; 5pp; 30 points; Source- Mutation); Flight +5, (Extras- Protection, Deflection, Reflection; 5pp; 25 points; Source-Mutation); Initiative +5; Attack +0 melee (+0S, punch), +8 mental; Defense 22, Flat-Footed 17; Damage Save +5; Fortitude +1, Reflex +5, Will +5; Move 30/25 Flight Sarah, was born in Canada in Toronto, she was basically a good kid, but one with not so much self-esteem always seeking the approval of her peers. When she started to manifest her powers, she was at first scared, thinking of what others would think of her, and she hid them for as long as she could until she used her powers to paralyze her brother on accident, though not permanent her parents understood that Sarah would need more training and supervision then they could provide. The Gifted Elite Institute contacted them and she found herself in Africa far from home, alone and scared. Jimmy Li, seeing the young scared girl, took her under his wing, and the two were soon going out, she is loyal to Jimmy because he is tough, and strong, and despite his tough guy exterior he cares about Sarah, and protects her. Though she is aware of his bad reputation, she won’t stand against him, unless he does something to her. [/QUOTE]
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