I posted it as an attachment in an earlier post, but I'll save you the trouble of searching for it

(the formatting will need work, though)
Cassie
PL 9
STR 10
DEX 24
CON 18
INT 14
WIS 14
CHA 10
Combat
Attack: +7
Defense: +4
Saves (Base / Total)
Fort: +4(+6)
Reflexes: +7(+13)
Willpower: +*2*(+6)
Toughness: +4(+6 Defensive Roll)
Derived
Knockback: +*2*(+3 Defensive Roll)
Speed: Normal(100 ft) / Accelerated(200 ft) / All Out(400 ft) / Hour(10 mph)
Leap: High(12) / Standing(25) / Running(50)
Initiative: +7(+15)
Attack: +7 Melee, +11 Unarmed, Unarmed Critical(19-20), Ranged +7,
Grapple +7
Defense: 22 Base / 12 Flat Footed [Uncanny Dodge and Danger Sense]
Powers:
Leaping *2*(*2*)
Speed 1(1)
Strike 7(7)
Super Senses 1: Danger Sense: Mental (1)
Regeneration 14: (Bruised: 1/*round*, Unconscious: 1/*round*, Injured:
1/*round*, Staggered: 1/min, Disabled: 1/ 20 minutes, Ability Damage:
1/hour) (14)
Super Strength *2*; Flaw - no bonus to grapple checks (*2*)
Feats:
Accurate Attack
All Out Attack
Acrobatic Bluff
Attack Specialization *2*: Unarmed
Defensive Attack
Defensive Roll *2*
Dodge Focus 8
Evasion *2*
Elusive Target
Grappling Finesse
Improved Initiative *2*
Improved Critical: Unarmed 1
Moveby Attack
Power Attack
Redirect
Takedown Attack 1
Throwing Mastery *2*
Uncanny Dodge *2* (Hearing, Mental)
Skills: (Rank / Total)
Acrobatics +10(+17)
Stealth +8(+15)
Climb +6(+6)
Notice +6(+8)
Escape Artist +6(+13)
Diplomacy +*2*(+*2*)
Knowledge: Civics +4(+6)
Knowledge: Tactics +4(+6)
Knowledge: Current Events +*2*(+4)
Tradeoffs: -3 Toughness, +3 Defense, -*2* Damage, +*2* Attack
Attributes(30) + Combat(22) + Saves(12) + Feats(31) + Skills(12) +
Powers(27) + Experience(12) = 134/147