Like the cenotes of the Yucatan?1) An ancient Eladrin palace complex that has been swallowed by jungle. The complex is built over a subterranean lake that, over the centuries, has broken the surface in many places. The ruins are deadly still by day, but at nightfall, horrible things emerge from the depths to feast.
That's good stuff. There's something really cool about massive architecture of the past, like the statues on the river in LotR. I think Golarian has a fair number of crazily huge ancient edifices.2) Colossal monuments of jackals flank the sides of a majestic waterfall. Each jackal raises one paw in warning, while beckoning the adventurous with the other.
3) A weathered stone head the size of a mountain rises out of the sea several miles offshore. Over the years, a ramshackle alliance of criminals, freaks and outcasts have made it their home.
4) The petrified body of a massive prehistoric worm spans a desolate gorge like a bridge.
For one of my campaign worlds, I wanted a more chaotic and unpredictable landscape. At one point in ancient history, dragons sought to purge the world of the mortal races by shortening the bridge between the material plane and the elemental chaos. Although the bridge was sealed, the material world was "scarred" by elemental anomalies that defied natural laws of ordinary experience. There were bridges made of water that crossed atop dry land. Waterfalls that flowed upwards. Floating islands and mountains. Ice formations in the midst of tropical jungles. Genasi were typically attracted to these elemental anomalies and made settlements near these locales. This is admittedly for the more surreal than the real.So my game is taking place in my own home-brewed world (typical medieval European D&D) and I want to populate it with some unique landscapes, ruins, rock formations, locations, etc... I have the ones currently relevant to the high-level story arc, but I want some other stuff in there too to make the world interesting and feeling more "real". Something more for the characters to interact with.
So what have you created for your worlds? What great ideas are sitting in your craniums just waiting to be used?
I always thought the Mayans never disappeared. They simply grew gills and are now waiting in the water-filled caverns which link the cenotes.![]()