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Get The Vecna Dossier Free At D&D Beyond
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<blockquote data-quote="Shardstone" data-source="post: 8660606" data-attributes="member: 6807784"><p>I think I prefer Legendary Resistance.</p><p></p><p>The thing is, the best save or suck effects, ones that stun you or remove actions, means that at 20th level, without around 300-500 HP, you will die before you get another turn. If Vecna gets stunned and then a Paladin, Fighter, and Warlock unload on him, he is almost certainly dead or dropped every low. Even if he recovers 80 HP, it won't be enough to save him the next round, especially if get hit with another save or suck effect.</p><p></p><p>Legendary Resistance may be brutal, but all it adds is tactics to the fight. Now you have to try and pull Vecna's legendary resistances out of him bit by bit while keeping up with his teleport, healing, and lair. If a 20th level wizard is still getting frustrated by legendary resistance, then that is on the Wizard, not on the monster. D&D is a game with a strong focus on combat, and at higher levels, it expects players to come up with tactics with their absolutely absurd amount of resources. Otherwise, you wouldn't have all those resources at high level.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 8660606, member: 6807784"] I think I prefer Legendary Resistance. The thing is, the best save or suck effects, ones that stun you or remove actions, means that at 20th level, without around 300-500 HP, you will die before you get another turn. If Vecna gets stunned and then a Paladin, Fighter, and Warlock unload on him, he is almost certainly dead or dropped every low. Even if he recovers 80 HP, it won't be enough to save him the next round, especially if get hit with another save or suck effect. Legendary Resistance may be brutal, but all it adds is tactics to the fight. Now you have to try and pull Vecna's legendary resistances out of him bit by bit while keeping up with his teleport, healing, and lair. If a 20th level wizard is still getting frustrated by legendary resistance, then that is on the Wizard, not on the monster. D&D is a game with a strong focus on combat, and at higher levels, it expects players to come up with tactics with their absolutely absurd amount of resources. Otherwise, you wouldn't have all those resources at high level. [/QUOTE]
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