TabletopAndroid
Villager
Hi All,
I've finally made the ranks of 1-star GM for Paizo's Pathfinder Society Organized Play. So; I've gained enough experience GMing scenarios to know that I'm getting my butt handed to me by tier 1-2 players.
I'm looking for suggestions on how I can get more crowd control into these predesigned scenarios.
I've been able to make some adjustments to the mobs while the scenario is playing out, but not enough really make it difficult for the players. This past weekend I thought I had it good with some zombies and their DR 5/slashing... until I realized that mostly everyone has swords equiped that SLASH! There was one gunsligner who didn't do as great but it didn't matter... the other players ganged up on my zombies and had thier way with them. Especially this two-handed character with a greatsword. Anytime he hit he'd obliterate the zomibies (with their hp 12).
Thanks for any suggestions.
I've finally made the ranks of 1-star GM for Paizo's Pathfinder Society Organized Play. So; I've gained enough experience GMing scenarios to know that I'm getting my butt handed to me by tier 1-2 players.

I've been able to make some adjustments to the mobs while the scenario is playing out, but not enough really make it difficult for the players. This past weekend I thought I had it good with some zombies and their DR 5/slashing... until I realized that mostly everyone has swords equiped that SLASH! There was one gunsligner who didn't do as great but it didn't matter... the other players ganged up on my zombies and had thier way with them. Especially this two-handed character with a greatsword. Anytime he hit he'd obliterate the zomibies (with their hp 12).
Thanks for any suggestions.