Ghost and aging.

Outlanders

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In the game I play in, one of the characters was hit by a ghost's magical age attack, and was instantly aged 51 years.

How do we reverse this? Would a restore take care of it, or would we need something more powerful?

Chris
 

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By default, there are no methods for reversing aging in 3E, because there are no creatures or attacks that cause aging in 3E either. You must be playing an earlier edition of D&D, or your DM has a homebrewed ghost of some kind. Either way, your best bet might be a restoration spell.
 

In the game I play in, one of the characters was hit by a ghost's magical age attack, and was instantly aged 51 years.

How do we reverse this? Would a restore take care of it, or would we need something more powerful?

Given that the Core Rules don't contain Aging effects (the Ghost in the 3E Monster Manual doesn't have a magical age attack), neither do they have rules for anti-aging.

Ghosts causing aging is from previous editions, so presumably your DM will include such items from previous editions as Elixir or Youth to combat it.

-Hyp.
 

Ugh, that was what I was afraid of. I checked my Monster Manual, and found that there was nothing in it about a Ghost aging someone...

So, clearly, the GM is using a home-brewed critter here.

Ok, time to start figuring out a way to do it... we can try the Restoration next week, maybe that'll work, maybe it won't.

Thanks for the suggestions.

Chris
 


Ghost Dragons in Monsters of Farune have a breath weapon that ages d% years... Yeah, clearly a bad 2E holdover...

Don't sweat it, though. I'm sure there's a wizard someplace in your world who's been using an elixir of youth as a new-adged paperweight or something ever since the switch to 3E.

EDIT: If restoration dosn't work, go for Limited Wish, then Wish or Miricale.
 
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