Ghouls as smart as Ghasts? What gives!

Dagredhel

Explorer
One of the things that jumped right out at me the first time I read through the MM was that Ghouls and Ghasts had the same mental stats, even though the text stated that Ghasts were more clever. I was under the impression that the transformation into a Ghoul destroyed the unfortunate's mind, leaving only a rapacious cunning, while Ghasts were truly intelligent. I haven't seen mention of this in any errata, and it seems like a glaring error. Have I missed something?
 

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This comes from an earlier ommition within the players handbook, originally there were 16 abilities STR, DEX, CON, INT, WIS, CHR. Do to printing cost constrainst there were nixed. Unfortunately CVR was the only significant stat difference between ghouls and ghasts.

they were:
Cleverness
Creativity
Perception
Guilibility
Dependancy
Sanity
Sense of Humor
Appetite
Stanima
Appearance
 



Dagredhel said:
One of the things that jumped right out at me the first time I read through the MM was that Ghouls and Ghasts had the same mental stats, even though the text stated that Ghasts were more clever. I was under the impression that the transformation into a Ghoul destroyed the unfortunate's mind, leaving only a rapacious cunning, while Ghasts were truly intelligent. I haven't seen mention of this in any errata, and it seems like a glaring error. Have I missed something?

Seriously! A little help here? Pretty please?
 

What help do you want? The stats for the monsters are unambiguous, even if you find them not to your taste. You're always free to dumb down ghouls in your own campaign.
 

If you want to go with the flavor text, think of ghouls as babbling insanity cases and use thier intelligence to represent perception and animal cunning and their wisdom as resistance to will effects while for the ghasts they have actual higher thinking abilities, just the same game stats.
 

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