Ghouls as smart as Ghasts? What gives!

Voadam said:
If you want to go with the flavor text, think of ghouls as babbling insanity cases and use thier intelligence to represent perception and animal cunning and their wisdom as resistance to will effects while for the ghasts they have actual higher thinking abilities, just the same game stats.

It still looks like a typo to me, but I think your suggestion has some merit. But isn't Wisdom supposed to be the ability score that gauges perception (as in sensory awareness), rather than intelligence?
 

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Intelligence is for Search, Wisdom is for Spot and Listen. In 2e I used int checks for perception checks, so I'm still a bit in that mode of thinking. Wisdom for perception is sort of like martial arts awareness, and spritual enlightenment, but since my campaign is more western rational than eastern spiritual I favor intelligence :)

I agree it would be better for the stats to reflect the flavor but I also think all the undead should be templates, not just ghost, vamps and liches.
 

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