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Ginny Di on the OGL
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<blockquote data-quote="Benjamin Olson" data-source="post: 8903139" data-attributes="member: 6988941"><p>As I've alluded to elsewhere I think we are going to see a lot more of the generally D&D brand-positive internet personalities make videos denouncing WotC's actions the next couple weeks (give or take some fence sitting on the official "OGL" 2.0 being officially released) and those are going to have a lot greater impact than the videos by people who generally take a drama and dirty laundry approach to WotC, or really statements by anyone else. There's always someone trying to stir up controversy on the internet, and many people will discount such controversies accordingly, but a brand catching flak from the people who have basically built their followings around endorsing it, many of whom are very mild-mannered and controversy adverse, is a horse of a different color.</p><p></p><p>Whether or not you ever paid attention to online "D&D influencers" (broadly meaning everyone with an ounce of online fame and a heavy association with D&D) they are one big part of what made 5e era D&D a massive fad rather than just a comparatively successful game. And the thing about being someone famous in the D&D and D&D adjacent space is that producing your own D&D compatible product is both part of how you monetize that fame and, often more importantly, just something anyone whose whole career or side-hustle centers around talking about D&D all day would naturally want to do sooner or later. WotC has directly attacked the finances, creative endeavors, dreams and ambitions of most of the loudest and most persuasive pro-D&D voices. I don't think it will kill D&D as a brand, but D&D as a massive fad of the mid 2010s to early 2020s almost certainly dies in 2023, the year WotC decided to alienate it's most effective cheerleaders.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8903139, member: 6988941"] As I've alluded to elsewhere I think we are going to see a lot more of the generally D&D brand-positive internet personalities make videos denouncing WotC's actions the next couple weeks (give or take some fence sitting on the official "OGL" 2.0 being officially released) and those are going to have a lot greater impact than the videos by people who generally take a drama and dirty laundry approach to WotC, or really statements by anyone else. There's always someone trying to stir up controversy on the internet, and many people will discount such controversies accordingly, but a brand catching flak from the people who have basically built their followings around endorsing it, many of whom are very mild-mannered and controversy adverse, is a horse of a different color. Whether or not you ever paid attention to online "D&D influencers" (broadly meaning everyone with an ounce of online fame and a heavy association with D&D) they are one big part of what made 5e era D&D a massive fad rather than just a comparatively successful game. And the thing about being someone famous in the D&D and D&D adjacent space is that producing your own D&D compatible product is both part of how you monetize that fame and, often more importantly, just something anyone whose whole career or side-hustle centers around talking about D&D all day would naturally want to do sooner or later. WotC has directly attacked the finances, creative endeavors, dreams and ambitions of most of the loudest and most persuasive pro-D&D voices. I don't think it will kill D&D as a brand, but D&D as a massive fad of the mid 2010s to early 2020s almost certainly dies in 2023, the year WotC decided to alienate it's most effective cheerleaders. [/QUOTE]
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