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*Pathfinder & Starfinder
Girdles, Gloves, Giants & Ogres, Oh My!
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<blockquote data-quote="Vraille Darkfang" data-source="post: 1524331" data-attributes="member: 16989"><p>Recently it has come to my attention that some holdovers to the D&D rules set are still hanging on to near life (perhaps at 0 hp). Whatever.</p><p></p><p>I'm here to ask if any know of a rules set (say the Spalt books, Arms & Equipment Guide, Complete Warrior, etc) has finally nailed these things to their grave. Specifically, I'm talking about the Gauntlets of Ogre Power vs Belts of Giant Strength.</p><p></p><p>For Example:</p><p></p><p>Periapt of Wisdom: +2, +4, or +6</p><p>Headband of Intellect: +2, +4, or +6</p><p>Gloves of Dexterity: +2, +4, or +6</p><p>Cloak of Charisma: +2, +4, or +6</p><p>Amulet of Health (Con): +2, +4, or +6</p><p></p><p>Then we have Gauntlets of Ogre Power: +2, yet Belts of Giant Strength +4 or +6. Why is every other item got a specific slot, yet Strength get split up into 2. Plus, you can't wear Gloves of Dex +4 with Gauntlets of Ogre Power. The 3rd ed designers took great pains to make sure all the Ability Score enchancement items each took up a different Magic Item slot on the body. Except one. Why?</p><p></p><p>The answer of course lies in previous editions of the game. WAAAY back in second edtion, (when we actually had to use math to figure out if we hit, OK, got a THaC0 of 12, plus 3 longsword, trying to hit an AC -3, not to mention having to walk uphill, both ways! in the snow for 3 miles just to get to a game. Heck, some of us even had to write the numbers on our dice!). Anyway, back in 2nd ed there was a really cool item called Gauntlets of Ogre Power that gave you 18/00 strength (if you don't understand this, trust me, its good). Then, there were the really cool items, Girdles of Giant Strength, there was one for each giant type (hill, stone, storm, etc) and it gave you the Str of that type of Giant (19 for a Hill giant for example).</p><p></p><p>Now that they made up 3rd ed, they kept the old Gauntlet/Girdle system, yet split up all the other items into nice little bunches, you could exchange as you got more powerful. In effect, the Str items were kept that way just to appease the gamers of the previous addtion. As, now, either you're a convert (like me), of never going to 3rd ed, it seems a little foolish to keep this system.</p><p></p><p>Basically this is a long way of asking if anyone's seen an OFFICIALLY posted Belt of Giant Strength +2, or Gauntlets of Ogre Power +4 or +6. I term offically to include evrything with the Dungeons & Dragon logo released by WoTC, Dragon Magazine, & usually Dungeon Magazine. This is an anarchism of the past, that seems to me to hold on to an aspect of the past to the expense of the present & future.</p><p></p><p>Vraille Darkfang, First ed Gamer, 3rd ed Convert</p></blockquote><p></p>
[QUOTE="Vraille Darkfang, post: 1524331, member: 16989"] Recently it has come to my attention that some holdovers to the D&D rules set are still hanging on to near life (perhaps at 0 hp). Whatever. I'm here to ask if any know of a rules set (say the Spalt books, Arms & Equipment Guide, Complete Warrior, etc) has finally nailed these things to their grave. Specifically, I'm talking about the Gauntlets of Ogre Power vs Belts of Giant Strength. For Example: Periapt of Wisdom: +2, +4, or +6 Headband of Intellect: +2, +4, or +6 Gloves of Dexterity: +2, +4, or +6 Cloak of Charisma: +2, +4, or +6 Amulet of Health (Con): +2, +4, or +6 Then we have Gauntlets of Ogre Power: +2, yet Belts of Giant Strength +4 or +6. Why is every other item got a specific slot, yet Strength get split up into 2. Plus, you can't wear Gloves of Dex +4 with Gauntlets of Ogre Power. The 3rd ed designers took great pains to make sure all the Ability Score enchancement items each took up a different Magic Item slot on the body. Except one. Why? The answer of course lies in previous editions of the game. WAAAY back in second edtion, (when we actually had to use math to figure out if we hit, OK, got a THaC0 of 12, plus 3 longsword, trying to hit an AC -3, not to mention having to walk uphill, both ways! in the snow for 3 miles just to get to a game. Heck, some of us even had to write the numbers on our dice!). Anyway, back in 2nd ed there was a really cool item called Gauntlets of Ogre Power that gave you 18/00 strength (if you don't understand this, trust me, its good). Then, there were the really cool items, Girdles of Giant Strength, there was one for each giant type (hill, stone, storm, etc) and it gave you the Str of that type of Giant (19 for a Hill giant for example). Now that they made up 3rd ed, they kept the old Gauntlet/Girdle system, yet split up all the other items into nice little bunches, you could exchange as you got more powerful. In effect, the Str items were kept that way just to appease the gamers of the previous addtion. As, now, either you're a convert (like me), of never going to 3rd ed, it seems a little foolish to keep this system. Basically this is a long way of asking if anyone's seen an OFFICIALLY posted Belt of Giant Strength +2, or Gauntlets of Ogre Power +4 or +6. I term offically to include evrything with the Dungeons & Dragon logo released by WoTC, Dragon Magazine, & usually Dungeon Magazine. This is an anarchism of the past, that seems to me to hold on to an aspect of the past to the expense of the present & future. Vraille Darkfang, First ed Gamer, 3rd ed Convert [/QUOTE]
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