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Githyanki Incursion
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<blockquote data-quote="AtomicPope" data-source="post: 8436256" data-attributes="member: 64790"><p>I used a group of Minddrinker Vampires as a lost Cult of Vol in my Eberron campaign. The PCs are detectives and they're looking for missing children. The plot is taken directly from Doctor Sleep, but modified to fit in Eberron. The Mind Drinkers were created by the Mark of Death, and their existence was drank from the memories of sages and lost. If you're familiar with the movie or book then read the powers and tell me they don't sound like the immortals of the True Knot.</p><p></p><p>I made a few changes to them to make them more like the movie: no bite attack, sneak attack, armed with daggers, and cause bleed on a grappled target. They're so different and unusual the players had no idea what was happening until the saw it. Even as one of the players is a huge fan of King and Dr. Sleep. Sometimes the familiar never crosses your mind when you're playing D&D because it seems foreign. DMs need to remember that.</p></blockquote><p></p>
[QUOTE="AtomicPope, post: 8436256, member: 64790"] I used a group of Minddrinker Vampires as a lost Cult of Vol in my Eberron campaign. The PCs are detectives and they're looking for missing children. The plot is taken directly from Doctor Sleep, but modified to fit in Eberron. The Mind Drinkers were created by the Mark of Death, and their existence was drank from the memories of sages and lost. If you're familiar with the movie or book then read the powers and tell me they don't sound like the immortals of the True Knot. I made a few changes to them to make them more like the movie: no bite attack, sneak attack, armed with daggers, and cause bleed on a grappled target. They're so different and unusual the players had no idea what was happening until the saw it. Even as one of the players is a huge fan of King and Dr. Sleep. Sometimes the familiar never crosses your mind when you're playing D&D because it seems foreign. DMs need to remember that. [/QUOTE]
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