Redwizard007
Adventurer
About a hundred years ago, the magazine Dragon #309(?) ran an article revolving around an invasion of Githyanki on existing campaigns. Its always looked like a great concept, and the author did most of the strategic planning, but I never got around to using it. That will soon change.
Between the various stat blocks for githyanki, and the NPC stat blocks that can easily be adapted to add gith specifics, I won't even need to homebrew much. The general campaign outline is already there. I just need to flesh out the details and set the sand box up for my players to stomp around in. That is where I get to add my personal touches.
What I could use a hand with is adding some variety to my plans. While Vlaakith does control much of the strategy, I'd like to add some "creative implementation" from her unit commanders in the form of things I might not normally consider as a DM. So, if anyone has run a similar campaign, or has ideas on how they would do so, I'd love to hear about them.
Between the various stat blocks for githyanki, and the NPC stat blocks that can easily be adapted to add gith specifics, I won't even need to homebrew much. The general campaign outline is already there. I just need to flesh out the details and set the sand box up for my players to stomp around in. That is where I get to add my personal touches.
What I could use a hand with is adding some variety to my plans. While Vlaakith does control much of the strategy, I'd like to add some "creative implementation" from her unit commanders in the form of things I might not normally consider as a DM. So, if anyone has run a similar campaign, or has ideas on how they would do so, I'd love to hear about them.