Give Favored Soul turning ability: Yes or No?

I've never played a FS but they seem to be chock full of abilities; they certainly don't need the most versatile of class abilities.
 

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I take away their Reflex save, reduce their spells known by one, and give them one Domain and the ability to turn or rebuke undead.

I think it's about even.
 

hazmat said:
I've never played a FS but they seem to be chock full of abilities; they certainly don't need the most versatile of class abilities.

They already have that... spellcasting! ;)

Bye
Thanee
 

I think Favored Souls are balanced, largely because we can't decide whether they're more powerful than or weaker than the cleric. Keep in mind that there are cleric spells that can help against undead that a Favored Soul can learn too. The mass healing spells shouldn't be bad against large numbers of undead, especially when you can cast spontaneously.
 


I wouldn't give them turning, even with a feat...

But maybe with a spell... Several spells, actually. Level 3, 6, and 9.

vade retro, lesser 3rd level: Swift action spell that lets them turn and destroy undead as a cleric of their caster level -4 (maximum 10, reached at level 14).
vade retro 6th level: Swift action spell that lets them turn and destroy undead as a cleric of their caster level -2 (maximum 15, reached at level 17).
vade retro, greater 9th level: Swift action spell that lets them turn and destroy undead as a cleric of their caster level (maximum 20, reached at level 20).

What do you think?
 


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