Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Giving an AD&D feel to 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 8238956" data-attributes="member: 22779"><p>Again, I totally disagree. You were expected to one on one these baddies. 20 kobolds? Your second level party blasted through them like tissue paper. Note, you had twice the number of expected PC's that you have in a 3e onwards party - 6-8 vs 4-5, and, while you didn't get a lot of spells, those spells became "I win" buttons. </p><p></p><p>An 88 HP dragon was the LARGEST evil dragon there was. That was the 1e equivalent of Smaug. Most dragons were running in the 30-40 hp range, had a chance of being caught sleeping and could generally be dropped in a single round if the party was lucky. Heck, DL1, the first Dragonlance module, pits the 5th level party against an ancient huge black dragon and you're expected to win. And, having run the module a couple of times, yeah, the party generally did.</p><p></p><p>I love how people talk about how lethal the game was by pointing to the rarest, least encountered creatures in the game and then claim that others aren't "familiar" with 1e. Look at modules like the A series, or the G series. There were no "hit and run" nibbling going on there. Those were tournament modules. You were expected to do that in a single go, possibly risking a rest or two within the dungeon. Heck, the G series starts out with the players not even being allowed to return to town.</p><p></p><p>Why would you ever avoid combat? Most of the time you could blast your way through the baddies in a couple of rounds, not taking any damage at all. And, since you got xp for gold, sure the kill xp wasn't worth much, but, they were all carrying treasure.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8238956, member: 22779"] Again, I totally disagree. You were expected to one on one these baddies. 20 kobolds? Your second level party blasted through them like tissue paper. Note, you had twice the number of expected PC's that you have in a 3e onwards party - 6-8 vs 4-5, and, while you didn't get a lot of spells, those spells became "I win" buttons. An 88 HP dragon was the LARGEST evil dragon there was. That was the 1e equivalent of Smaug. Most dragons were running in the 30-40 hp range, had a chance of being caught sleeping and could generally be dropped in a single round if the party was lucky. Heck, DL1, the first Dragonlance module, pits the 5th level party against an ancient huge black dragon and you're expected to win. And, having run the module a couple of times, yeah, the party generally did. I love how people talk about how lethal the game was by pointing to the rarest, least encountered creatures in the game and then claim that others aren't "familiar" with 1e. Look at modules like the A series, or the G series. There were no "hit and run" nibbling going on there. Those were tournament modules. You were expected to do that in a single go, possibly risking a rest or two within the dungeon. Heck, the G series starts out with the players not even being allowed to return to town. Why would you ever avoid combat? Most of the time you could blast your way through the baddies in a couple of rounds, not taking any damage at all. And, since you got xp for gold, sure the kill xp wasn't worth much, but, they were all carrying treasure. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Giving an AD&D feel to 5e
Top