Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Giving an AD&D feel to 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greg K" data-source="post: 8241344" data-attributes="member: 5038"><p>Correct, It was called the DM's Best Friend and it was in the 3.0 DMG. In 3.0, there was also an additional note called "Going Beyond the Rule" in which the DM could use modifiers from 2 to 20 (not sure if it was in 3.5, but I seem to recall that, in the past, others have stated it was). The example given for extending the modifier was applying a +20 modifer to DC for practically impossible tasks.</p><p>I can't believe that I forgot to mention the DM's Best friend . In past posts on skilled play in 3e, in addition to discussing players needing to figure out the lever combination, I have discussed how the two could be used in combination. The DM could use the the DM's best friend to find clues when searching, but still require the players to state that their character is taking an appropriate action for success . For example, when trying to find a a secret door that must be opened by pulling the sconce or a specific book on a shelf, the player find visual clues on the sconce or disturbed dust on the shelf which could point to the correct method of opening the door. Someone, specifically, searching the sconce or shelf would get a big bonus to notice the clue. Someone less specific might get no bonus or penalty. If either discoves the clue, the player would still have to state their character is pulling on the object. And, or course, if the players just randomly happen perform the correct action on their own, they are still successful.</p></blockquote><p></p>
[QUOTE="Greg K, post: 8241344, member: 5038"] Correct, It was called the DM's Best Friend and it was in the 3.0 DMG. In 3.0, there was also an additional note called "Going Beyond the Rule" in which the DM could use modifiers from 2 to 20 (not sure if it was in 3.5, but I seem to recall that, in the past, others have stated it was). The example given for extending the modifier was applying a +20 modifer to DC for practically impossible tasks. I can't believe that I forgot to mention the DM's Best friend . In past posts on skilled play in 3e, in addition to discussing players needing to figure out the lever combination, I have discussed how the two could be used in combination. The DM could use the the DM's best friend to find clues when searching, but still require the players to state that their character is taking an appropriate action for success . For example, when trying to find a a secret door that must be opened by pulling the sconce or a specific book on a shelf, the player find visual clues on the sconce or disturbed dust on the shelf which could point to the correct method of opening the door. Someone, specifically, searching the sconce or shelf would get a big bonus to notice the clue. Someone less specific might get no bonus or penalty. If either discoves the clue, the player would still have to state their character is pulling on the object. And, or course, if the players just randomly happen perform the correct action on their own, they are still successful. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Giving an AD&D feel to 5e
Top